| Order By: | Z-A | CLICKS | DATE | RANK
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| 20 URL's |
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Setting Up a Glow Dome Scene.
This is a quick down and dirty tutorial on how to use a glow dome with raydiosity to make a nice global illuminated scene
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| Added: 15-Oct-2003 |
Clicks: 2842 |
Rating: 2 |
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Advanced SDS Modeling in Strata 3D CX.
Advanced tutorial using SDS (Subdivision Surface) Modeling tools to create a rocking horse in Strata 3D CX.
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| Added: 22-Dec-2005 |
Clicks: 882 |
Rating: 5 |
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Animate Curtains Blowing in the Wind.
Use bones to animate curtains blowing in the wind. It covers skinning too. This one is a little tricky so patience is needed.
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| Added: 15-Oct-2003 |
Clicks: 2469 |
Rating: 14 |
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Animate Water.
Animating water doesn't have to be hard. This is a great way to animate water in a pool or something similar. It's all about animated textures.
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| Added: 15-Oct-2003 |
Clicks: 3152 |
Rating: 6 |
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Animated Flame tutorial.
I was busy experimenting with fire...I saw a nice tutorial on the web with still images for SSP 1.75...
but it was made with stills that fade over (the way 1.75 use to make animated textures...)
I've tried the same thing but with animated quictimes...This one may help someone else.
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| Added: 15-Oct-2003 |
Clicks: 2748 |
Rating: 3 |
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Animating a Tunnel Fly Through.
Here's how to animate a camera flying down the middle of a tunnel, following all the twists and turns.
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| Added: 15-Oct-2003 |
Clicks: 2554 |
Rating: 9 |
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Building the Starship Enterprise with Strata StudioPro.
Model the Starship Enterprise. (PDF)
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| Added: 15-Oct-2003 |
Clicks: 2539 |
Rating: 15 |
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Creating faces in Strata 3D.
This is just one approach to face modeling. It isn't necessarily the best way to do it, but it has worked for me.
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| Added: 15-Oct-2003 |
Clicks: 2853 |
Rating: 8 |
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Creating Realistic Gems in Strata 3D CX.
How to model, texture, light, and render gems in Strata 3D CX.
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| Added: 22-Dec-2005 |
Clicks: 885 |
Rating: 19 |
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Displacement Modeling/Mapping in Strata 3D CX.
Displacement Modeling is a technique to create 3D geometry from grayscale images. This tutorial shows how to use Displacement Modeling in Strata 3D CX.
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| Added: 22-Dec-2005 |
Clicks: 742 |
Rating: 11 |
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Make a realistic Earth.
Using different image maps you can create a realistic earth including clouds. If you use high enough res maps it's great for close orbiting space craft.
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| Added: 15-Oct-2003 |
Clicks: 2691 |
Rating: 17 |
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Model a Snowman.
This project covers how to model a character with metaballs and skinning. It only covers modeling, I will get to a texturing and lighting tutorial later on.
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| Added: 15-Oct-2003 |
Clicks: 2390 |
Rating: 16 |
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Model and Texture a Soda bottle.
This tutorial covers basic modeling. It also covers using multiple maps and stencil maps. I also cover applying them to the bottle.
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| Added: 15-Oct-2003 |
Clicks: 2556 |
Rating: 4 |
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Model and Texture a Soda Can.
This tutorial covers basic modeling using the lathe tool. It also covers using multiple maps and how to manipulate them on the can.
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| Added: 15-Oct-2003 |
Clicks: 2515 |
Rating: 10 |
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P51 Tutorial.
This is Part One of the P51 project. This one we will focus on modeling the fuselage of the airplane. It is tricky because of the air scoop on the belly of this aircraft.
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| Added: 15-Oct-2003 |
Clicks: 2455 |
Rating: 1 |
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Procedural Bevels in Strata 3D and StudioPro 2.x.
If you miss the "Procedural Bevel" texture mixer from StudioPro 1.x, you're not alone. Many people on the StrataList had voiced their wishes to have it reinstated in Strata 3D, but Strata's powerful texture layering capability makes procedural bevel textures virtually unnecessary. Here's how I do it.
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| Added: 15-Oct-2003 |
Clicks: 2256 |
Rating: 12 |
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QTVR.
Creating a cylindrical QTVR source image from a camera of any focal length in StudioPro or Strata3D/pro
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| Added: 15-Oct-2003 |
Clicks: 2223 |
Rating: 18 |
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Realistic Mars Tutorial.
This is a good tutorial for beginners. It covers basic maping, backgrounds, and some special effects. It goes pretty quick so it's instant gratification for the beginner.
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| Added: 15-Oct-2003 |
Clicks: 2291 |
Rating: 13 |
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Use Deform Lattices to animate a fish swimming.
After watching "Finding Nemo" I was a little inspired to get my own fish to swim. This is a great example of what deform lattices can do.
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| Added: 15-Oct-2003 |
Clicks: 2448 |
Rating: 7 |
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Use Particle Systems to Make Bubbles for a Torpedo.
I was working on a torpedo to go along with my u-boat and thought I would share what I learned about particles in Strata.
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| Added: 15-Oct-2003 |
Clicks: 2361 |
Rating: 20 |
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