Baking Ambient Occlusion Using Mental Ray
Ambient occlusion can be very useful for adding details to shadows of your images.
But also it can be extremely expensive to calculate for every frame of your animation.
Creating a spaceship fleet using particle instance
Particles are one of greatest features in Maya. In this tutorial Im going to show you how to use particle instancer to create fleet of spaceships flying across the planes. Also Im going to show you how to use events to crash spaceship.
Fast Puffy Type Explosions in Maya
This tutorial will show how to make simple puffy explosion using fluids in Maya. It will explode and than give off black smoke.
l_glass - Video Tutorial
A step by step video tutorial by 2keen where you will learn how to make a bottle from start (using Illustrator) to end (using Mental Ray) with Maya.
Making a Blizzard
This tutorial will show you how to make simple blizzard in Maya using particle instancer.
Before starting this tutorial its good idea to look at mine previous tutorials about particle instancers.
Making Sword using Nurbs
In this tutorial, Im going to show you how to make sword with some decoration detail. Everything will be real geometry (no bump or displacement maps).
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Exaggerated Facial Expressions in ZBrush and Maya
An in-depth guide to creating facial blendshapes for film and games.
$59.00
Exaggerated Facial Modeling in Maya and ZBrush
A production-based guide to modeling for film and games.
$59.00
HDRI Workflow with XSI and Photoshop
A fundamental guide to High Dynamic Range Imaging
$69.00
Real-Time Shaders with XNA
An in-depth guide to building real-time shaders.
$55.00
Introduction to Animation Mixer in XSI
An introductory guide to non-linear animation in XSI