3D Discussion Forums
  3D Studio Max
  Animation Master
  Cinema 4D
  General 3D
  Lightwave
  Maya
  Poser
  Rhino
  softimage
  Shockwave 3D
  truespace
  Classified Ads
  World Builder
  Chat

3D Information
  3D FAQ
  3D Industry
  3D Schools
  3D Studios
  3D Stores
  Mail & Forums
  Mags and EZines
  News Groups
  Other Sites
  Reviews
  Render Farms
  Spectrum
  Wave Report

3D Software
  Modelers Commercial
  Modelers Shareware
  Web 3D
  CAD 3D
  Terrain Generation
  Converters
  Compositing
  Image Processing
  Multi-Media
  Misc Tools
  Lip Synch

3D PlugIns
  After Effects Plugins
  Adobe Premier Plugins
  Cinema 4D Plugins
  EI Universe Plugins
  Lightwave PlugIns
  Max Plugins
  Maya Plugins
  Rhino3D Plugins
  softimage Plugins
  truespace Plugins
  PhotoShop Plugins

3D Community
  3D Studio Max
  Carrara
  Cinema 4D
  Lightwave
  Poser
  Shockwave 3D
  Strata
  truespace
  ZBrush

3D Objects
  Commercial Objects
  Free Objects

Textures
  Commercial
  Free

3D Books
  3D Animation
  3D Programming
  3D Studio MAX/Viz
  After Effects
  Bryce 3D
  Carrara
  CAD
  Cinema4D
  Director
  Electric Image
  Form-Z
  General
  Lighting
  Lightwave
  Mac
  Maya
  PhotoShop
  Poser
  Ray Dream
  Renderman
  Rhino
  softimage
  truespace
  Web 3D

3D Programming
  DirectX
  Engines & ToolKits
  OpenGL
  Visual Basic
  Java
  Delphi
  Other Languages
  Game Development
  General
  Plugin Devel - truespace
  Plugin Devel - Max
  Plugin Devel - Lightwave

3D Hardware
  3D Scanners
  Chips
  Digital Video
  General
  Immersion
  Motion Capture
  Video Boards
  Systems
  Sensing

3D Galleries
  3DLinks Gallery
  Gallery Links
  Animation Gallery

3D Tutorials
  3D Studio MAX
  Animation Master
  AutoCAD
  Bryce
  Carrara
  Cinema4D
  Combustion
  Lightwave
  Maya
  Misc 3D Tutorials
  Poser
  Photoshop
  Povray
  Ray Dream
  Rhino
  softimage
  Strata
  truespace
  Vue D'Esprit
  VRML
  World Builder
  ZBrush

Contact
  Contact Us
  Advertise
  Privacy Statement
  Suggest A Link
  Link to Us

Search
  Site Search
  Wave Report

 

 

Lightwave Tutorials

Gokstad class Viking attack vessel
By Karl Stocker
Build this historically accurate viking ship using spline modeling techniques.


Subdivision Modeling of a Human
By Peter Ratner
Subdivision modeling is a procedure for creating smooth models while keeping the total polygon count at a low level. Point counts are small so that the sculpting process is less confusing. New software developments, such as those in Maya and XSI, offer more robust subdivision modeling tools, an improved interface, and the ability to render objects without converting them to high polygon models. This makes a compelling argument for implementing subdivision modeling.


Deformations and Movement
By Dan Ablan
Throughout Inside LightWave 7, you've learned different techniques, tips, and tricks. You've learned about keyframing and the Graph Editor. You've learned about organic modeling and lighting. This chapter takes you a step further into organic animation. Organic animation in LightWave is more than just moving a ball from point A to point B. It is the blending of points and the changing of shapes. It is movement and timing. You'll use tools within Modeler and LightWave to deform objects into different shapes.


Creating Plants and Flowers
In this tutorial, I hope to demonstrate how easy it is to create detailed flowers and plants that will add a great deal to an image (assuming the image calls for them, of course). This tutorial requires a thorough awareness of the tools in Lightwave and Photoshop as well as a basic knowledge of how to use them.


Modeling

Basic Head Modeling

Bevel Non-Smooth Surfaces

Blood Cells

Buckyball

Character Construction Basics

Coplanar Overlapping Polygons

Creating a fantasy letter

Creating the Hall of a Mansion

Great Outdoors Part 1

Great Outdoors Part 2

Guns -Polygonal Modeling

Hair - Grass

Hand Modeling

How to Create Complex Meshes with NURBS

How to Model a Deer

Hypervoxel Metaballs

Lathe Tool making a wine glass

Make a Frog with LW5.5

Making a hand with metanurbs and QuadSew

MetaNurbs

Moceling a Cathedral Ceiling

Modeling a DINOSAUR

Modeling a Brachiosaurus

Modeling a Gamepad

Modeling a Hand

Modeling a Photorealistic Chair

Modeling a PhotoRealistic Fish

Modeling an orc with Lightwave 3d

Modeling from Cross Sections (Corvette)

Modeling Sci-Fi Spacecraft in Lightwave Using VertiBevel

Modeling with Lightwave

Perfect Bevels

Pumpkin carving

Red Peppers

Rolling Ball Dimples on Cloth

Setting Up Backdrops

Space Ship

Spider Web

Splines

Spline Patch - Part 1

Spline Patch - Part 2

Spline Patch - Part 3

Spline Patch - Part 4

Spiral Galaxy

Subpatches in LW Modeler

Tank Treads

Travelling Sheens and Logo Treatments

Trees - It´s a Breeze!

Trees

Trees

Unifying polygons

Wine Glass - Part 1

Wine Glass - Part 2

Wine Glass - Part 3

Webs and Nets

Whiskey Glass Tutorial

Wrinkles with Metamation

Write On

Animation

Animated Tank Tread - Part 1

Animated Tank Tread - Part 2

Camera Zoom

Character Rigging (Video) Character Rigging (Part 1)

Character Rigging (Part 2)

Gravity Motion Modifier IK chaining and animation

Inverse Kinematics

Inverse kinematics in lightwave

Metamation in LW5

Setting up Facial Animation with EndoMorphs.

Slip and Sliders

Swimming Fish using MathMorph plug-in

Ye Old Ribbon Trick

Dynamics and Special F/X

Blast off with Hypervoxels 2.0

Blow-up a Planet

Create a Startrek4 Shockwave Blast Effect

Jet Engine Heat Haze - I

Jet Engine Heat Haze - II

Shockwave

Shock Wave

Particle explosions

Particle Storm Tutorials

Thrusters

Veins with Particles

Warp Effects

Warp Streaks

WormHole Effects

Worm Tunnel

X-Ray Effects

Rendering and Compositing

Compositing

Compositing with Video

Matte Filters Composite

Sunset

Video Transitions

Materials and Texture

Baking Bump Maps

Better Atlas Mapping

Boiling Suns

Clouds

Displacement Maps and Bump Maps

Galaxies

Glass

Gradients

High/Low Color Range

Land and Sky

Procedural Map Table

Shiny Chrome

Surfacing Basics

Surface Editor

Surfacing the obligatory space vehicle

Underwater Fishies

Underwater scenes

UV texturing in Lightwave

UV Textures

Water

Wrap Map to Sphere

Reference and Basic Lightwave

Introduction to Layout

Introduction to Modeler Intro to LW Layout

Inverse Kinematics

Keyboard Shortcuts for LW [6]

Lathe Tool

Lightwave 6.5 Beginners Guide

Lightwave 3D for Virtual Beginners Part 1

Lightwave 3D for Virtual Beginners Part 2

Lightwave 3D for Virtual Beginners Part 3

Lightwave 3D for Virtual Beginners Part 4

Lightwave 3D for Virtual Beginners Part 5

Lightwave Modeling

Loading and using plugins

Modeler Viewport Overview

Modeler Layers Overview

Light

Plugins

Blast off with Hypervoxels 2.0

Hypervoxel Metaballs

Hypervoxels 2.0 and Lightwave 5.6

Previsualization with the Poser Pro Pack and LightWave

Integrating Poser figures into Lightwave

Non-English Tutorials

HonHill
More 90 originals tutorials in French about Lightwave for discover expression, inverse kinematic, UVMAP and more.


Askelmar
Lightwave tutorials in Spanish


Tutorials-fr.com
French language tutorials on Lightwave.


Weirdmeister
German language lightwave tutorials


Commercial Lightwave Tutorials

Class on Demand
Lightwave and Aura video tutorials.


DeskTop Images Has a large selection of Lightwave videos from version 3 through 7.


Event Horizon Studios
TutorVision 3-D CDROMs for Lightwave 5.6



Bottom Banner always Free!


© 1997-2007 International Computer.
All rights reserved. Duplication strictly prohibited without permission.