August 2002 ZBrush 1.5 Available
Free download for registered users of ZBrush 1.23B.
June 2002 PIXOLOGIC ANNOUNCES the unveiling of ZBrush Version 1.5
ZBrush version 1.5 will introduce new innovative tools and enhancements in nearly every facet and feature. Some of these enhancements include: New ground-breaking 3D modeling tool, new painting and sculpting tools, enriched texturing features, enhanced lighting and rendering options, and a customizable streamlined interface. These enhancements and additions are designed to maximize the artist's creativity and accelerate the concept-to-completion workflow.
February 2002
February 22, 2002
Just released: ZList: a ZScript utility that enables you to catalog all your favorite textures, materials, tools and alphas in one location. ZList uses a VCR-style thumbnail browser that makes it easy to locate any item.
ZList is the newest addition to the family of recently-developed ZScripts which store and manage scores of items in a single window. Also available: the popular MaterialPack, containing 100 professionally-designed materials (including some which cannot be created using standard ZBrush modifiers); and MaterialList, which enables you to store your own customized material libraries and recall them or share them with others.
January 2002
Pixologic pre-announces new indirect-illumination and soft-shadows rendering features for next incremental version of their award winning product ZBrush.
Read all about it in this ZBrushCentral Thread
December 4, 2001 Pixologic’s ZBrush is awarded the 2001 Eddy Award for Best Illustration Software.
Pixologic is proud to announce the editors of MacWorld Magazine have awarded ZBrush the prestigious Eddy Award for Best Illustration Software! "The Eddy Award is MacWorld’s highest distinction for breakthrough product development. Eddy’s are awarded annually to the year's best software and hardware products in 25 categories
The Aurickle
Aurick's web site, tutorials, ZScripts, Textures, and Gallery images.
Critical-Depth
ZBrush Forum
ZBrushCentral
ZBrush Community Forums, tutorials, scripts. Excellent support site from Pixologic
ZBRUSH CHATWORLD
Chat with other ZBrush users.
Z-Place
Great resourse site filled with tutorials, scripts, and links.
ZBrush Tutorials
Zbrush Tutorials
ZBrush Tutorials at 3DLinks.com, plus links to every ZBrush tutorial on the web.
ZSpheres Quick Reference
Excellent PDF instructional tutorial about ZB1.5'd most exciting new feature - ZShperes!
ZScript 101
You're on your way to harnessing the awesome power of ZScripts. In many ways, ZScripts resemble complex computer programming languages -- but you don't have to be a programmer to take advantage of them. All you need is ZBrush v1.23b or later, a text editor, and an imagination
ZScript Command Reference.
To help digest that huge list of ZScript commands, I've broken them up into categories, and added lots of helpful notes, tips and cross-referencing.
ZBrush Hall of Fame
Choice picks from ZBrushCentral
ZScripts - Utilities
QuadQuick
This powerful utility allows you to display your model from four different views while you work:
Isometric, Top, Right, Front
All four views can be displayed at the same time.
This ZList ZScript allows you to store your favorite Materials, Textures, Alphas and 3D Tools in an easily accessible list which, by default, may contain up to 400 items. Each added item will have its thumbnail automatically created. You may create ZLists containing variety of resources or create lists that are type-specific and switch between these lists as needed. ZList can not be used in the Demo version.
QuickDeformer.ZIP (147K)
A ZScript that allows gives you quick access to the more common tool deformers.
Put all files into a directory:
ZScripts/QuickDeformer/
ZBrush Material Pack
This MaterialPack contains 100 materials and a VCR-like browsing ZScript.
ZBrush material is created by modifying its sub-shaders. The type of shader that a material is composed of, determines the type of material that can be created. ZBrush materials have 1 to 3 sub-shaders in various configurations, and some of the materials that are included in this MaterialPack have shader-configuration that is not available in the default ZBrush material library.
The zip file contains the MaterialPack folder which is 3+ MB in size (due to the large number of included materials).
The MaterialPack folder contains 206 (two hundreds and six) files.
The MaterialPack folder should be placed within your ZScript folder for easy access.
After placing the MaterialPack folder within your ZScript folder, launch ZBrush and load the MaterialPack.txt ZScript, then press the “?” button to learn about this ZScript.
Click below to download the TextureMaster ZScript (1088 Kbytes)
The MaterialList ZScript allows you to store your favorite materials in easily accessible lists which may contain up to 100 materials and each added material will have its thumbnail automatically created.
You may create lists containing variety of materials or create lists that are theme-specific and switch between these lists as needed.
The ZScript file allows you to name (Title) your lists… Example… You may want to use your name (such as “By ????” ), or the theme of the list ( such as Wood, Metal…). Naming the list is especially beneficial when you publish your list. To name your list, simply open the ZScript file in any text editor and edit the appropriate lines at the beginning of the ZScript.
Anemone by Dave Bushnell
(requires v1.23b)
This ZScript takes advantage of the PixolPick command. It creates an easy-to-use, fun painting session that creates limbs on an eerie-looking sphere.
Digit's Widgets Advanced Version 3.4, by Digits
Includes tools for animation, enhanced markers, and more.
For documentation and related downloads, visit Z-Place.Digit's Widgets Standard Version 1.0, by Digits
Includes basic functions with help text and scripted examples.
For documentation and related downloads, visit Z-Place.
Gradient Maker (Revision A), by Dave Bushnell
Simple ZScript that creates color and/or texture gradients.
Inbetweener (Revision A), by Dave Bushnell
Simple ZScript that data from two objects and draws a selected number of objects between them.
SeamAway (Revision A), by Dave Bushnell
ZScript that smooths the edges of an image so it becomes a seamless tile. Includes four different smoothing methods: image reflection, image shifting, fading into another image, and fading into another color.
Excellent for 3D designers who need seamless skins for models and environments, and web developers who need seamless backgrounds for websites.
Tiler (Revision A), by Dave Bushnell
Simple ZScript that tiles a texture or an alpha on the canvas, in a given number of rows and columns.
Point-From-To, by Dave Bushnell
This utilities "points" any 3D object toward a specified location.