3D Discussion Forums
  3D Studio Max
  Animation Master
  Cinema 4D
  General 3D
  Lightwave
  Maya
  Poser
  Rhino
  softimage
  Shockwave 3D
  truespace
  Classified Ads
  World Builder
  Chat

3D Information
  3D FAQ
  3D Industry
  3D Schools
  3D Studios
  3D Stores
  Mail & Forums
  Mags and EZines
  News Groups
  Other Sites
  Reviews
  Render Farms
  Spectrum
  Wave Report

3D Software
  Modelers Commercial
  Modelers Shareware
  Web 3D
  CAD 3D
  Terrain Generation
  Converters
  Compositing
  Image Processing
  Multi-Media
  Misc Tools
  Lip Synch

3D PlugIns
  After Effects Plugins
  Adobe Premier Plugins
  Cinema 4D Plugins
  EI Universe Plugins
  Lightwave PlugIns
  Max Plugins
  Maya Plugins
  Rhino3D Plugins
  softimage Plugins
  truespace Plugins
  PhotoShop Plugins

3D Community
  3D Studio Max
  Carrara
  Cinema 4D
  Lightwave
  Poser
  Shockwave 3D
  Strata
  truespace
  ZBrush

3D Objects
  Commercial Objects
  Free Objects

Textures
  Commercial
  Free

3D Books
  3D Animation
  3D Programming
  3D Studio MAX/Viz
  After Effects
  Bryce 3D
  Carrara
  CAD
  Cinema4D
  Director
  Electric Image
  Form-Z
  General
  Lighting
  Lightwave
  Mac
  Maya
  PhotoShop
  Poser
  Ray Dream
  Renderman
  Rhino
  softimage
  truespace
  Web 3D

3D Programming
  DirectX
  Engines & ToolKits
  OpenGL
  Visual Basic
  Java
  Delphi
  Other Languages
  Game Development
  General
  Plugin Devel - truespace
  Plugin Devel - Max
  Plugin Devel - Lightwave

3D Hardware
  3D Scanners
  Chips
  Digital Video
  General
  Immersion
  Motion Capture
  Video Boards
  Systems
  Sensing

3D Galleries
  3DLinks Gallery
  Gallery Links
  Animation Gallery

3D Tutorials
  3D Studio MAX
  Animation Master
  AutoCAD
  Bryce
  Carrara
  Cinema4D
  Combustion
  Lightwave
  Maya
  Misc 3D Tutorials
  Poser
  Photoshop
  Povray
  Ray Dream
  Rhino
  softimage
  Strata
  truespace
  Vue D'Esprit
  VRML
  World Builder
  ZBrush

Contact
  Contact Us
  Advertise
  Privacy Statement
  Suggest A Link
  Link to Us

Search
  Site Search
  Wave Report

 

 


3D Programming Books

General & Games | Direct X | Java | OpenGL | Linux |


3D Programming Books - Java


3D User Interfaces With Java 3D
by Jon Barrilleaux
Paperback - 300 pages (July 2000)
Manning Publications Company; ISBN: 1884777902
Updating technology is something that all business owners must do. Using 3-D user interfaces will allow you to enhance existing applications. Jon Barrilleaux shows readers how to make this happen with 3D User Interfaces with Java 3D. Readers will learn how to include 3-D programs in Web applications for e-commerce with this reference, which also includes tips for solving common problems with 3-D user interfaces and Java 3D. This book is a valuable resource for project managers and programmers who are looking to improve their existing 3-D applications.
$39.96 US
Amazon.com
 


The Java™ 3D API Specification
by Henry Sowizral, Kevin Rushforth, Michael Deering
List Price: $49.95
Our Price: $39.96
You Save: $9.99 (20%)
Textbook Binding - 640 pages 2 edition (June 2, 2000)
Addison Wesley Professional; ISBN: 0201710412
In The Java 3D(tm) API Specification, Second Edition, the most current release of the Java 3D(tm) API, version 1.2, is fully specified, explained and discussed. This newest version of the API features a redesigned internal architecture that provides a foundation for higher quality applications with improved ability to scale. This is the most authoritative, complete, and detailed book on the Java 3D API.
$39.96 US
Amazon.com
 


Swing
by Matthew Robinson, Kirk Brown, Pavel A. Vorobiev
Paperback - 944 pages (December 1999)
Manning Publications Company; ISBN: 1884777848
Written for the experienced Java developer, Swing provides an in-depth guide to getting the most out of Sun's Swing/JFC user interface classes. Mixing real-world code examples and expert advice on advanced features, this book shows how to make use of this powerful library effectively within your own projects.
$39.96 US
Amazon.com
 


Java 2 : The Complete Reference
by Patrick Naughton, Herbert Schildt, Herb Schildt
Paperback - 1108 pages 3rd edition (April 1999)
Osborne McGraw-Hill; ISBN: 0072119764
Since its inception a few years ago, JAVA has electrified the programming world. Now a standard for all software and Internet developers, it has fast become one of the most popular programming tools. The Complete Reference: Java 2.0 is the essential guide to all the scripting, structure and coding that users need to know to exploit this multi-platform language to its full potential. Both Patrick Naughton and Herb Schildt are admired by developers for their cutting-edge vision of technology. They apply that same vision to this invaluable reference to guide readers gently through all the components of the language.
$31.99 US
Amazon.com
 


Java 2D API Graphics
by Vincent J. Hardy
Textbook Binding - 554 pages Book & Cd edition (November 5, 1999)
Prentice Hall; ISBN: 0130142662
As technology improves, computer graphics need to as well. Now you can learn how to master composition, animation, motion and text effects with Java 2D Graphics. It includes step-by-step instructions and detailed code examples for programmers to master these concepts and learn how to bring speed and quality into their programs. It focuses on the fundamental Java 2D API principles that include shapes, text management, imaging, colour models and layering. This book includes an accompanying CD-ROM, giving readers the confidence to create difficult effects without any reprogramming.
$34.99 US
Amazon.com
 


Graphics Programming With Java
by Roger T. Stevens
Our Price: $49.95
Paperback - 406 pages Bk&Cd Rom edition (June 1999)
Charles River Media; ISBN: 1886801916
If you’ve wanted to use all kinds of Java graphics to enhance your creations, this guide will show you how to use it in any type of graphics program. You’ll learn how to create 3D models and animations using Java and Sun’s JDK version 1.2 from a programmer with more than two decades experience. Graphics Programming with Java offers an eight-page colour insert demonstrating the pros of Java.
$49.95 US
Amazon.com
 


Ready-to-Run Java 3D
by Kirk Brown, Daniel Petersen
Paperback - 400 pages Bk&Cd Rom edition (May 1999)
John Wiley & Sons; ISBN: 0471317020
Calling all Web developers! This handy guide can quickly teach you the ins-and-outs of Java 3D and ready-to-use applets so you can dramatically enhance your Web site. Expertly written by Kirk Brown and Dave Petersen, Ready-to-Run Java 3D: With Plug-and-Play Code is a superb crash-course. It gives developers the know-how to add interactive content to their Web sites that are rich in realism and depth, by taking advantage of specific 3D techniques such as shadowing and fog texture manipulation, 3D fonts, image processing and sound. This dynamic edition features a foreword by Java creator James Gosling.
$35.99 US
Amazon.com
 


Graphics Programming With Jfc
by David Wall, Arthur Griffith, Dave Wall
Our Price: $44.99
Paperback - 464 pages Bk&Cd Rom edition (February 1999)
John Wiley & Sons; ISBN: 047128307X
Learn how to create amazing graphics and troubleshoot any display problem. This title shows experienced programmers how to get the most out of the Java Foundation Classes (JFC), as well as the Java 2D and Java 3D APIs. The CD-ROM contains programming examples from the text and a collection of programming tools.
$44.99 US
Amazon.com
 


Graphic Java 2, Mastering the JFC: AWT, Volume 1
by David M. Geary
Textbook Binding - 970 pages 3rd edition Vol 1 (September 21, 1998)
Prentice Hall; ISBN: 0130796662
Graphic Java 1.2 is an introductory guide to mastering the JFC, covering everything from the basic fundamentals to advanced topics such as "rubber banding" and custom classes. Topics covered in this book and CD-ROM kit include colours, fonts, images, image manipulation, printing, new GUI services, drag and drop, the delegation event model, essential elements of JDK 1.2, the "swing classes," and even peerless scrolling framework and double buffering.
$39.99 US
Amazon.com
 


Reality Architecture: Building 3D Worlds In Java and VRML
by Martin McCarthy, Alligator Descartes
Textbook Binding Bk&Cd Rom edition (February 1998)
Prentice Hall Direct (T); ISBN: 0137486251
$49.95 US
Amazon.com
 


Computer Graphics for Java Programmers
by Leen Ammeraal, Leendert Ammeraal
Our Price: $59.99
Paperback - 282 pages (April 1, 1998
John Wiley & Sons; ISBN: 0471981427
$59.99 US
Amazon.com
 


Java™ Game Programming For Dummies®
by Wayne Holder, Doug Bell
Paperback - 384 pages Bk&Cd Rom edition (April 1998)
IDG Books Worldwide; ISBN: 0764501682
$23.99 US
Amazon.com
 


Java 3D API Specification
by Henry Sowizral, Kevin Rushforth, Michael Deering
Textbook Binding - 482 pages (December 1997)
Addison-Wesley Pub Co; ISBN: 0201325764
With the Java 3D API, all the benefits of Java as a programming language have been brought into the graphics world. Michael Deering and Henry Sowizral of Sun Microsystems show readers how to use the Java 3D API to construct complex virtual worlds and use such concepts as 3D spatial sound and 3D graphics applications.
$39.95 US
Amazon.com
 


Black Art of Java Game Programming
by Joel Fan, Eric Ries, Calin Tenitchi
Paperback - 900 pages Book & Cd edition (November 1996)
Waite Group Pr; ISBN: 1571690433
This book covers techniques for creating multi-user games and environments over the World Wide Web by using Java's networking capabilities. This is one of the first books to cover these techniques. The Game Gallery section gives in-depth information on some of the hottest Java games around, describing the game, how it works, and how it utilizes the features of Java. The CD contains complete Java source and byte codes to the class libraries and games developed in the book
$39.99 US
Amazon.com
 


Teach Yourself Internet Game Programming with Java in 21 Days; With CDROM
by Michael Morrison
Paperback - 416 pages (August 1996)
Sams; ISBN: 1575211483
$39.99 US
Amazon.com
 



Bottom Banner always Free!


© 1997-2007 International Computer.
All rights reserved. Duplication strictly prohibited without permission.