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Maya Books

The MEL Companion: Maya Scripting for 3D Artists
by David Stripinis
Paperback: 468 pages
Publisher: Charles River Media; Book and CD-ROM edition (April 30, 2003)
ISBN: 1584502754
The Maya Embedded Language, or MEL, is the very foundation of the Maya application: it’s what makes it so powerful. And, if you know MEL, you can make Maya work more efficiently for your own projects. Whether customizing the workspace, modifying the tools that already exist, or creating new tools, an artist versed in MEL is ready to exploit the true power of Maya. The problem is that MEL can be very intimidating to artists and other non-programmers. To an artist, MEL represents a whole other world filled with words like variable, conditional statements, and vector cross-product. Like any other programming language, MEL has its own vocabulary and rules of grammar. To master it, you simply need to learn the rules: you don’t have to become a programmer. The MEL Companion helps artists do this.
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Learning Maya 5: Dynamics
by Sybex, Alias
Paperback: 320 pages
Publisher: Sybex; 1 edition (August 22, 2003)
ISBN: 1894893425
This official book from Maya Press is your one and only guide dedicated to creating stunning, realistic effects in Maya. Helpful step-by-step exercises guide you as you build smoke, dust, fire, water, and other dynamic effects. Each chapter includes a theoretical discussion to help you understand the concepts, combined with tested tutorials that make complex topics easy to follow. Gain additional insight and assistance from the valuable chapter-by-chapter QuickTime overviews provided by the author/certified instructor. The companion DVD includes Exploring Maya 5 Features ($49.99 value), designed to help Maya 4 and 4.5 users quickly transition to Maya 5.
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Learning Maya 5: Character Rigging and Animation
by Sybex, Alias
Paperback: 336 pages Publisher: Sybex; 1 edition (August 22, 2003)
ISBN: 1894893417
This official book from Maya Press will teach you everything you need to achieve effective character set-up and animation in Maya and become a true puppet master. Start by learning the theory and practicing your skills with tutorials, then advance to more complicated concepts. With this book you will: create Skeleton Chains and edit Joint Orientation; render particles with hardware graphics and software techniques; use Set Driven Key, use both Forward and Inverse Kinematics, use Pole Vector constraints, and much more. Chapter-by-chapter QuickTime overviews from the author/certified instructor provide valuable insights, and the companion DVD includes Exploring Maya 5 Features ($49.99 value), designed to help Maya 4 and 4.5 users quickly transition to Maya 5.
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Learning Maya 5: Rendering
by Sybex, Alias
Paperback: 336 pages
Publisher: Sybex; 1 edition (August 22, 2003)
ISBN: 1894893433
This official book from Maya Press is your solution to creating stunning images in Maya. Explore textures, lighting, cameras, shading networks, and other core rendering issues. Each chapter includes a theoretical discussion of the concepts, combined with tested step-by-step tutorials that make complex topics easy to follow. Gain additional insight and assistance from the valuable chapter-by-chapter QuickTime overviews provided by the author/certified instructor. Don't miss the inspiring full-color photo gallery of images rendered in Maya. The companion DVD includes Exploring Maya 5 Features ($49.99 value), designed to help Maya 4 and 4.5 users quickly transition to Maya 5.
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Learning Maya 5: MEL Fundamentals
by Sybex, Alias
Paperback: 272 pages
Publisher: Sybex; 1 edition (August 22, 2003)
ISBN: 1894893441
This official book from Maya Press is your key to harnessing the full power of Maya, even if you're not a programmer. Knowing MEL (Maya Embedded Language, the scripting language used by Maya) permits you to customize the Maya UI, automate repetitive tasks, modify existing tools, and create your own tools. Each chapter includes a theoretical discussion of the concepts, combined with tested step-by-step tutorials that make complex topics easy to follow. Chapter-by-chapter QuickTime overviews from a certified instructor provide additional valuable insights.
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Introducing Maya: 3D for Beginners
by Dariush Derakhshani
Paperback: 336 pages
Publisher: Sybex; 1 edition (July 21, 2003)
ISBN: 0782142397
Brought to you from Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 5: 3D for Beginners is the ideal initiation to 3D and Maya. This easy-to-grasp tutorial, written explicitly for the Maya novice, offers up a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. The CD and full-color insert also provide plenty of instructional and finished art.
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Maya 5 Savvy
by Lee Kundert-Gibbs, Lee, et al Kundert-Gibbs
Paperback: 800 pages
Publisher: Sybex; 1 edition (September 9, 2003)
ISBN: 0782142303
Updated from previous best-selling editions to cover version 5, Maya 5 Savvy features brand-new tutorials that integrate instruction with real-world advice. You can create an entire animated short by performing the tutorials chronologically, or work on them independently for pointed instruction. Written by a top-notch team of Maya experts, with emphasis on high-quality images and professional examples throughout, this comprehensive book is ideal for intermediate and advanced Maya animators, instructors, and students.
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Stop Staring: Facial Modeling and Animation Done Right
By Jason Osipa
Paperback: 352 pages
Publisher: Sybex; 1 edition (August 1, 2003)
ISBN: 0782141293
In this extraordinary book, professional animator Jason Osipa teaches you how to achieve realistic facial modeling and animation. Using detailed practical examples complemented with high-quality images and a touch of humor, Osipa leads you from design and modeling to rigging and animation. The CD and full-color insert demonstrate techniques you can use to fine-tune your facial animations.
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  Learning Maya 5: Foundation
by Alias|Wavefront
Paperback: 560 pages
Publisher: Sybex; 1 edition (June 2, 2003)
ISBN: 1894893344
This practical, full-color Maya Press title -- produced by the software's creators -- is the first Maya 5 book available. Artists, students, educators, and hobbyists will appreciate this book's comprehensible coverage of 3D and Maya basics. A tested tutorial, Learning Maya 5: Foundation includes more than 20 project-focused lessons that afford hands-on experience with Maya's key tools.
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Maya Character Animation
by Jaejin Choi
Paperback: 832 pages
Publisher: Sybex; Book and CD-ROM edition (December 16, 2002)
ISBN: 0782141714
Based on some of the feedback we got for the 4.0 edition, we tried to improve the 4.5 edition in several ways. First, we added more information on the character animation tools in Maya. Garry Lewis, a talented Maya artist, helped me craft the content of this chapter. Secondly, we added all the edits necessary to make the new edition respect the features new to Maya 4.5. This is particularly evident in the re-write of chapter 7's proxy modeling - Maya's new SmoothProxy feature made this faster and easier than before. I also added a tutorial for 3D paint. I made many minor edits to clarify certain topics.
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MEL Scripting for Maya Animators
by Mark R. Wilkins, Chris Kazmier
Paperback: 520 pages
Publisher: Morgan Kaufmann; (December 2002)
ISBN: 1558608419
Based on some of the feedback we got for the 4.0 edition, we tried to improve the 4.5 edition in several ways. First, we added more information on the character animation tools in Maya. Garry Lewis, a talented Maya artist, helped me craft the content of this chapter. Secondly, we added all the edits necessary to make the new edition respect the features new to Maya 4.5. This is particularly evident in the re-write of chapter 7's proxy modeling - Maya's new SmoothProxy feature made this faster and easier than before. I also added a tutorial for 3D paint. I made many minor edits to clarify certain topics.
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Maya 4.5 Fundamentals
by Jim Lammers, Lee Gooding
Paperback: 624 pages
Publisher: New Riders Publishing; 2nd edition (January 14, 2003)
ISBN: 0735713278
Based on some of the feedback we got for the 4.0 edition, we tried to improve the 4.5 edition in several ways. First, we added more information on the character animation tools in Maya. Garry Lewis, a talented Maya artist, helped me craft the content of this chapter. Secondly, we added all the edits necessary to make the new edition respect the features new to Maya 4.5. This is particularly evident in the re-write of chapter 7's proxy modeling - Maya's new SmoothProxy feature made this faster and easier than before. I also added a tutorial for 3D paint. I made many minor edits to clarify certain topics.
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Maya 4.5 Savvy (With CD-ROM)
by Peter Lee, John L. Kundert-Gibbs
Paperback: 864 pages
Publisher: Sybex; ISBN: 0782141099; 1st edition (November 22, 2002)
Written by a top-notch team of Maya professionals, Maya Savvy is a thorough update to the best-selling Mastering Maya 3. It delivers the most comprehensive coverage available for Alias/Wavefront's extraordinarily powerful software. Key topics include: Modeling with NURBs and polygons; creating realistic textures and shading; and working with particles, dynamics, and MEL.
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The Maya 4.5 Handbook (with CD-ROM)
by Adam Watkins
Paperback: 450 pages
Publisher: Charles River Media; ISBN: 1584502347; 1st edition (December 2002)
Everything from modeling and texturing, to animation, character animation, rendering, and paint effects is thoroughly covered. Using hands-on tutorials, users put Maya to work and gain a thorough under-standing of how and why the features work.
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Maya Feature Creature Creations (Graphics Series)
by Todd Palamar
Paperback: 376 pages ;
Publisher: Charles River Media; ISBN: 1584502258; Bk&Cd-Rom edition (July 2002)
Upon completing this book, you’ll walk away with a character that was sculpted in clay and modeled with subdivision surfaces using Maya. You can easily modify this creature for own purposes and use the skills and techniques you learned to create a variety of other Hollywood-quality characters
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Maya: Secrets of the Pros with CDROM
y John Kundert-Gibbs
Paperback: 384 pages
Publisher: Sybex; ISBN: 0782140556; 1st edition (July 22, 2002)
Sit down with the pros and learn their secrets, in this extraordinary new full-color book from Sybex. In Maya: Secrets of the Pros, a cadre of professionals lead by Maya expert and best-selling author, John Kundert-Gibbs, share what they've learned in the CG trenches. Even for those who already have a solid foundation in Maya, this book offers essential advice, insights, and step-by-step instructions from artists who've been there.
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Maya 4 Fundamentals
by Jim Lammers, Lee Gooding
Our Price: $31.50
Paperback - 576 pages Book&Cd-ro edition (February 15, 2002)
New Riders Publishing; ISBN: 0735711895
Maya 4 Fundamentals takes you from a review of 3D fundamentals to a working knowledge of creating content in Maya 4. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using cameras, rendering stills and animations, and using particle systems, dynamics, and paint effects.
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Exploring Maya 4: 30 Studies in 3D
by Maximilian Schoenherr
Price: $27.99
Paperback - 208 pages 1st edition (November 20, 2001)
Peachpit Press; ISBN: 0201742160
Exploring Maya 4: 30 Studies shows how to use specific techniques to achieve everyday animation effects and goals. Each chapter starts with a "how can I do this?" question, and illustrates how to create a specific effect, such as simulating the wings of a flying bird, or the movement of grass, cloth, or trees. This book explores Maya with thirty different studies, approaching the software from a playful and practical perspective where everyday life and thoughts are sources of inspiration.
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Maya Illuminated: Games
by Lane Daughtry, Brian Demong (Editor) Paperback - 232 pages (April 5, 2001) Mesmer Press; ISBN: 0970753012


Real World Maya 3
by M. Schoenherr
Our Price: $49.99
Paperback - 450 pages 1 edition (May 8, 2001)
Peachpit Press; ISBN: 0201742160


Mastering Maya Complete 3
by Kundert, Gibbs, John L. Kundert-Gibbs
List Price: $59.99
Our Price: $47.99
Paperback - 800 pages 1ST edition (March, 2001)
Sybex; ISBN: 0782128351


Mastering Maya Complete 2
by Perry Harovas, John Kindert-Gibbs, Peter Lee, John Kundert-Gibbs
List Price: $59.99
Our Price: $47.99
You Save: $12.00 (20%)
Paperback - 842 pages 1st & CDROM edition (January 2000)
Sybex; ISBN: 0782125212


Maya 2 Character Animation
by Sherri Sheridan, Nathan Vogel, Tim Coleman
Our Price: $59.99
Paperback - 450 pages Bk&Cd Rom edition (December 22, 1999)
New Riders Publishing; ISBN: 0735708665


Digital Effects Animation Using Maya
by Kian Bee Ng
Our Price: $59.95
Availability: Usually ships within 24 hours.
Paperback - 550 pages Bk&Cd Rom edition (September 1, 1999)
Charles River Media; ISBN: 1886801371


Maya 3 - Ästhetik & Technik von High-End 3D-Animationen
by Maximilian Schoenherr
Published in German language by Addison-Wesley Germany
600 pages, over 1000 photographs and screenshots
300 pages full colour
Hardcover 129 DM, 948 ATS, 116 SHF, ca. $ 56



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