Cinema4D Books
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The Cinema 4d R8 Handbook (Graphics Series)
by Adam Watkins
Paperback
Publisher: Charles River Media; 2nd edition (August 2003)
ISBN: 1584502169
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Maxon's Cinema 4D is known worldwide as one of the most powerful animation and rendering applications available. With the release of version 8, C4D is even faster, and contains loads of new features. The Cinema 4D R8 Handbook has been completely updated to cover the advancements and adjusted workflow of this new release.
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Maxon Cinema 4D 7.0
by Arndt Von Koenigsmarck
Our Price: $31.49
Paperback: 432 pages
Publisher: Peachpit Press; ISBN: 0201731363; Bk&Cd-Rom edition (December 28, 2001)
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Maxon's Cinema 4D is arguably the most underrated computer 3-D animation application available. It is hardly known outside its own user base and yet offers a broad and deep feature set and tremendous flexibility. Maxon Cinema 4D 7 is perfect for the beginning user as well as the intermediate and somewhat advanced user. It introduces many important basic concepts and techniques, and goes deeply into the more advanced features as well.
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The Cinema 4d Xl Handbook (Graphic Series)
by Adam Watkins
Our Price: $49.95
Category: Computers & Internet
Hardcover Bk&Cd-Rom edition (June 2001)
Charles River Media; ISBN: 1584500395
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Mastering the power of C4D is challenging for all levels of users, but with The Cinema 4D XL Handbook, C4D users have a definitive, hands-on resource to guide them from the basics to advanced techniques. Intensive tutorials provide practical steps for implementing the numerous tools and vast power of C4d, and tips and techniques from expert users provide insightful solutions to a variety of graphics issues and techniques.
Everything from Primitives, HyperNURBS, Texturing, Lighting, Rendering, and Animation is covered. There is also coverage of BodyPaint 3D and a complete introduction to C.O.F.F.E.E
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$49.95 US Amazon.com
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3D Animation: From Models to Movies (With CD-ROM)
by Adam Watkins
Our Price: $54.95
Paperback - 430 pages 1st edition (October 2000)
Charles River Media; ISBN: 1584500239
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3-D Animation introduces us to the digital workflow and how the 3-D world works--orientation, navigation, basic tools, expressions, and features common to most 3-D applications. By the third chapter, the book is deep into practical matters by starting off with modeling basics. Subsequent chapters cover texturing, lighting, rendering, and animation. Covers Strata, and Cinema4D!
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