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Animation Books - General

General 3D Animation Film and Video Comix Flash


Animating Real-Time Game Characters
by Paul Steed
Paperback: 392 pages ;
Publisher: Charles River Media; Book and CD edition (December 5, 2002)
ISBN: 1584502703

If you've been wanting to master Character Studio for Max, this is the book. Paul Steeds experience in modeling and animating for games such as the Wing Commander and Quake will give you the knowledge you need.
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3D Graphics & Animation (2nd Edition)
by Mark Giambruno
Publication date: June 12, 2002
New Riders Publishing
Paperback: 640 pages ISBN: 0735712433

3d Graphics & Animations is the book to help readers break into the 3D marketplace. Learn from the experiences of working professionals as shared through insightful interviews.As a second edition, this book builds on the well-received segments of the first edition to cover the basics of 3D in general terms starting with "What is 3D?" and progressing step-by-step through modeling, texturing, lighting and animation. The book also offers coverage of such related topics as developing a story concept, storyboarding, and putting together a demo real and portfolio.
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The Animator's Survival Kit : A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
by Richard Williams
Our Price: $21.00
Paperback - 352 pages (February 6, 2002)
Faber & Faber; ISBN: 0571202284

Animation is one of the hottest areas of filmmaking today -- and the master animator who bridges the old generation and the new is Richard Williams. During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story.
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Gardner's Guide to Animation Scriptwriting : The Writer's Road Map
by Marilyn Webber, Nic Banks, Bonney Ford
Our Price: $17.46
Textbook Binding - 208 pages 1 edition Vol 1 (October 1, 2000)
Garth Gardner Co; ISBN: 0966107594

Gardner's Guide to Animation Scriptwriting is the place to go for information on writing Saturday morning cartoons or animation short films! This book is user-friendly, with illustrated text that takes you through the steps necessary to create a winning script. Detailed instructions so you won't get lost on your way to becoming a successful writer for Animation. Complete, concise and fun it's packed with real examples and exercises, that includes three formats for different age groups. All you need to know to get started.

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Mastering 3D Animation
by Peter Ratner
List Price: $35.00
Our Price: $28.00
You Save: $7.00 (20%)
Paperback - 480 pages Bk&Cd-Rom edition (September 1, 2000)
Allworth Press; ISBN: 1581150687
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Understanding Motion Capture for Computer Animation and Video Games
by Alberto Menache
Our Price: $54.95
Paperback - 238 pages (October 1999)
Morgan Kaufmann Publishers; ISBN: 0124906303
In the world of computer animation, there is no topic more controversial than motion capture, the technique of isolating the movement of a real person and applying it to a computer-generated character. In Understanding Motion Capture for Computer Animation and Video Games, Alberto Menache refrains from siding in the debate. Rather, he tries to educate the reader on how motion capture works, describing the strengths and weaknesses of this powerful but mismarketed technology.
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The Art of 3-D : Computer Animation and Imaging, 2nd Edition
by Isaac Victor Kerlow
List Price: $59.95
Paperback - 448 pages 2 edition (May 11, 2000)
John Wiley & Sons; ISBN: 047136004X
Features more than 500 colour illustrations from television, movies and computer games to demonstrate the principles and methods of 3D computer animation. Ideal for both the new and advanced user, this book is thorough and enjoyable to read. Packed with great ideas, and inspirations, this book is a must read for any 3D animator.
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Digital Character Animation 2 : Essential Techniques
by George Maestri
List Price: $50.00
Availability: Usually ships within 24 hours.
Paperback - 300 pages Bk&Cd Rom edition Vol 1 (July 1999)
New Riders Publishing; ISBN: 1562059300
If you don't have this book yet, BUY IT! No matter what animation program you`re working with, you have to start with the basics - and efficient use of drawing techniques can mean the difference between a successful animation sequence and one which is truly impressive. Digital Character Animation 2, Volume I: Essential Techniques gives you great advice on creating sharp images in both 2D and 3D interfaces - from walk cycles to lip synch - and best of all, the program non-specific format makes the advice applicable to almost every major software program. Let George Maestri help you take your animation skills to the next level!
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Acting for Animators
by Ed Hooks
List Price: $18.95
You Save: $3.79 (20%)
Paperback - 160 pages Book & Cd edition (January 15, 2001)
Heinemann Publishing; ISBN: 0325002290
Until now, animators who have wanted to learn about acting have had no option but to study the subject side by side with stage and movie actors, a group that uses acting techniques in a wholly different way. Ed Hooks offers a better alternative with Acting for Animators, the first book about acting theory and technique written specifically for the animator.
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Storyboarding 101 : A Crash Course in Professional Storyboarding
by James O. Fraioli
List Price: $19.95
Paperback - 260 pages (July 15, 2000)
Michael Wiese Productions; ISBN: 0941188256
James O’ Fraioli tells a story of a different sort in this guide to making a successful career in storyboarding. Far from being a dilettante, the author has a strong portfolio of work for major film studios, including Disney and Warner Brothers. In Storyboarding 101, Fraioli tells readers what this career involves, how to hone your skills in it and how to market yourself to get a foot in the door in the seemingly impenetrable film industry. Among the other tips in this reference are how to save time on various storyboards and how to reprogram your mind to think of concepts visually.
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Gardner's Storyboard Sketchbook
by James O. Fraioli
Spiral-bound - 200 pages (June 6, 2001)
Garth Gardner Co; ISBN: 1589650018
Gardner's Storyboard Sketchbook is a 200 page 70lb quality drawing workbook for planning/designing an animated story or film. Contains storyboard templates, character drawing sheets, and storyboard example from Pacific Data Image, Academy of Art College and more. Provides an excellent way to organize a project. This book also contains camera and character motion keys that are standard to the industry.
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The Best New Animation Design 2
by Rita Street
List Price: $19.99
Paperback (April 2000)
Rockport Pub; ISBN: 1564966836
The second edition in Rita Street's popular series that highlights the best of commercial, student, and industrial animation is an inspiring collection of contemporary computer animation. Although the vast majority of content in The Best New Animation Design 2 is computer-generated 3-D animation, there is also a sprinkling of traditional cartoon-looking work, and even some motion graphics pieces.
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The Animation Book
by Kit Laybourne
List Price: $24.95
Availability: Usually ships within 24 hours.
Paperback - 320 pages Revised edition (November 1998)
Three Rivers Pr; ISBN: 0517886022
Revised and updated, this complete guide to the art and science of animation now includes extensive information on the latest computer-generated animation techniques. Illustrated throughout, including graphics from today's cutting-edge studios, THE ANIMATION BOOK is an authoritative reference and standard text in the field.
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Animation 101
by Ernest Pintoff (Editor)
List Price: $16.95
Paperback - 168 pages (March 1999)
Michael Wiese Productions; ISBN: 094118868X
Animation 101 presents an overview of animation past and present from an insider's point of view. Includes materials on breakthrough animators from the amazing Walt Disney to the irreverent Ralph Baksi.
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Effective Web Animation : Advanced Techniques for the Web
by J. Scott Hamlin
List Price: $44.95
Paperback - 309 pages Bk&Cd Rom edition (May 1999)
Addison-Wesley Pub Co; ISBN: 0201606003
The ability to create memorable web sites is a valuable commodity. J. Scott Hamlin writes a book that will help animators and web designers learn the best techniques available. Effective Web Animation: Advanced Techniques for the Web brings together everything from GIFs and Javascripts to Flash and Shockwave. Among many useful applications, you’ll learn how not to compromise colour integrity with Web animation.
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Animating Facial Features and Expressions
Animating Facial Features and Expressions
by Bill Fleming, Darris Dobbs
Paperback - 382 pages Bk&Cd Rom edition (December 30, 1998)
Charles River Media; ISBN: 1886801819
In this one-of-a-kind book, readers will find an in-depth resource to guide them through the entire process from the history of facial animation and anatomical structures to expressing emotions and speech visually. An indispensable tool for animators of all levels
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Principles of Three-Dimensional Computer Animation : Modeling, Rendering, and Animating With 3d Computer Graphics
by Michael O'Rourke
List Price: $55.00
Hardcover - 285 pages Revised edition (May 1998)
W.W. Norton & Company; ISBN: 0393730247
The insane creations and potential of computer animation have rendered the worlds of film, television and multimedia desperate for talented recruits. But learning three-dimensional modelling is big pill to swallow. Finally, Principles of Three-Dimensional Computer Animation brings together the wide range of this growing field to create a guide to all of its techniques, styles and protocols. Polygonal modelling, geometric primitives, transformations, digitizing, object generating, texture mapping, atmospheric effects and a host of other specialized topics are covered to give readers - and their skills - the full treatment.
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3-D Human Modeling and Animation
by Peter Ratner, Pe Ratner
List Price: $49.95
Availability: This title usually ships within 24 hours.
Paperback - 304 pages (June 1998)
John Wiley & Sons; ISBN: 047129229X
If you're starting out in the popular field of 3-D animation, then you won't want a text that throws a lot of detail at you without presenting the basics first. This is where 3-D Human Modeling and Animation truly shines. Peter Ratner makes the jump from the more traditional areas of animation into the computer world with this complete introduction to the field. Without being too specific about particular software packages, Ratner manages to teach readers techniques that they can use with almost any program. This is the ideal book for beginners, no matter what their skill level.
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Character Animation in Depth
by Doug Kelly
List Price: $59.99
Paperback - 1008 pages Bk&Cd Rom edition (June 1998)
The Coriolis Group; ISBN: 1566047714
This complete reference covers all key resources for character animation. Demos and sample files are contained on the CD-ROM, along with demo reel video clips and stills from major studios and individual artists
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3D Graphics and Animation : From Starting Up to Standing Out
by Mark Giambruno
List Price:$44.99
Availability: This title usually ships within 24 hours.
Paperback - 541 pages Bk&Cd-Rom edition (February 1997)
New Riders Publishing; ISBN: 1562056980
Designed for those looking to break into the business, this tutorial and guide teaches the theory and techniques necessary for creating professional-quality 3D graphics. Readers will take the transition from 2D graphics and discover the finishing touches that exemplify professional 3D work. Valuable, real-world tips will help readers get their businesses ready for 3D.
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The Animation : Master Handbook
by Jeff Paries
Our Price: $49.95
Paperback - 564 pages 2nd Bk&cdr edition (February 5, 1999)
Charles River Media; ISBN: 1886801827
The Animation:Master Handbook, updated for Animation:Master 98, helps intermediate and advanced users tackle the essential features--those that are both new and hard to master--of this 3-D modeling and animation tool for Windows and Macintosh.
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Encyclopedia of Animation Techniques (Encyclopedia of Art Series)
by Richard Taylor, Dick Taylor
List Price: $24.95
Hardcover (September 1996) Running Pr; ISBN: 156138531X
From traditional cel animation to the most up-to-date computer animation, this authoritative step-by-step volume covers a wide variety of animation techniques. Inside The Encyclopedia of Animation Techniques readers learn all about lighting, characterization, mixed media and even puppet-making. Dick Taylor also offers savvy advice about going profession, giving readers the low-down on how animation studios operate to the nitty-gritty of budgeting. Richly illustrated with more than 200 colour photographs.
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Art in Motion : Animation Aesthetics
by Maureen Furniss
List Price: $24.95
Paperback - 278 pages (October 1998)
John Libbey & Co Ltd; ISBN: 1864620390
It is international in scope and includes discussion of both independently and commercially produced animation created throughout history. While this book does not assume previous knowledge of animation history or aesthetics, it goes beyond a basic overview of these subjects.
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Muybridge's Complete Human and Animal Locomotion (Volumes 1-4)
by Eadweard Muybridge, Anita V. Mozley (Designer)
List Price: $75.00
Hardcover - 629 pages Vol 1, 2, 3, 4 (July 1979)
Dover Pubns; ISBN: 0486237923
All 781 Plates from the 1887 Animal Locomotion combining all 4 volumes of Muybridge's famous movement studies.
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Horses and Other Animals in Motion
by Eadweard Muybridge
List Price: $10.95
Paperback - 91 pages (October 1985)
Dover Pubns; ISBN: 0486249115
The essential classic reference for animating quadrapeds.
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The Male and Female Figure in Motion : 60 Classic Sequences
by Eadweard Muybridge
List Price: $12.95
Paperback - 121 pages (December 1984)
Dover Pubns; ISBN: 0486247457
Sixty classic photographic sequences of the male and female figures in motion, selected from Eadweard Muybridge's original collection of 781, have been painstakingly reproduced on fine coated stock. Here are men running, walking leaping, playing sports; women turning, bending, dancing, dressing; even children in various typical activities.
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The Artist's Complete Guide to Facial Expression
by Gary Faigin
List Price: $35.00
You Save: $7.00 (20%)
Hardcover (November 1990)
Watson-Guptill Pubns; ISBN: 0823016285
The first book of its kind, this invaluable resource deals specifically with the muscles of expression and the depiction of the subtleties of human emotion. Great reference for designing facial animation morphs.
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General 3D Animation Film and Video Comix Flash



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