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NeHe Productions (OpenGL).
Everything OpenGL! Easy to understand OpenGL tutorials in Visual C++, Delphi, Mac OS, Linux, Java, and more. OpenGL discussion board, news and demos!
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| Added: 11-Jun-2003 |
Clicks: 3355 |
Rating: 1 |
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ScienceGL.
ScienceGL, Inc. develops leading edge 3D and 4D visualization software for science, health care, technology and business applications. Our unique set of interactive measurement tools were specifically developed to enable fast and accurate data analysis across the fields of Science, Technology, Education, and Business.
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| Added: 04-Dec-2003 |
Clicks: 3315 |
Rating: 2 |
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gDEBugger, an OpenGL debugger and profiler.
gDEBugger does what no other OpenGL tool can - lets you trace application activity on top of the OpenGL API to see what's happening within the graphic system implementation. gDEBugger saves you time by locating "hard-to-find" bugs caused by the incorrect use of the OpenGL API. Debugging OpenGL applications is faster and your applications are more reliable.
gDeBugger provides you with the application behavior information you need for optimizing application performance. No more redundant or "performance killer" OpenGL calls.
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| Added: 24-Feb-2006 |
Clicks: 3311 |
Rating: 3 |
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spacesimulator.net.
Step by step tutorials on how to create a 3d engine for a space simulator using OpenGL
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| Added: 13-Feb-2004 |
Clicks: 3301 |
Rating: 4 |
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AntTweakBar.
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based graphic programs to interactively tweak them. Program variables can be linked to a graphical control that allows users to modify them. Programmers are not required to design the graphical interface by providing coordinates or by using a visual UI editor. Controls are automatically organized following an optional given hierarchy.
AntTweakBar targets graphical programs that need an easy way to tweak parameters and see the result in real-time like 3D demos, light inline game editors, small 3D applications, prototypes, debug facilities of weighter graphical programs, etc.
AntTweakBar works with Linux and Windows (32 bits), and can be easily integrated with your own windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT and DirectX are provided.
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| Added: 21-Sep-2006 |
Clicks: 3334 |
Rating: 5 |
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ZeusCMD Design and Development Tutorials.
ZeusCMD provides you with a number of tutorials on subjects including C++, Win32, OpenGL and OpenGL ES. The number of tutorials are constantly increasing and subjects such as DirectX, Java, PHP, Photoshop and others will be added in the future.
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| Added: 23-Apr-2005 |
Clicks: 3307 |
Rating: 6 |
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ALT Software Inc..
ALT Software is the leading supplier of 2D/3D graphic software solutions for embedded systems across multiple markets including aerospace & defense, automotive, consumer, industrial and medical. Both our general purpose and safety-critical OpenGL graphics drivers (certifiable up to DO-178B Level A) allow high performance 2D/3D graphics, offer native support for a variety of system configurations and are fully customizable to meet your specific requirements.
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| Added: 16-Mar-2004 |
Clicks: 3336 |
Rating: 7 |
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Pzeta OpenGL Directory.
Ever growing OpenGL directory with links to game development, books, tutorials and more!
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| Added: 01-Jun-2005 |
Clicks: 3296 |
Rating: 8 |
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Eyeshot, the .NET OpenGL Component.
Eyeshot is a 3D Graphics component for the WinForms platform. With Eyeshot you can easily create a 3D model and change it on the fly while the user interacts with your program user interface. Eyeshot can also be used with models imported from other programs (with textures and materials support). It features professional shading, projection, zoom/pan/rotate and selection. The print engine supports GDI+ calls to create professional reports that mix 3D views and tables, texts and logos. Using the Eyeshot Viewport control you'll be able to add a 3D view to your application in minutes.
The control can be used with C#, VB.NET, and Managed C++ as well as other languages which use .NET Framework. Eyeshot is 100 percent safe managed code and OpenGL based.
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| Added: 12-Mar-2007 |
Clicks: 3369 |
Rating: 9 |
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FireStorm Game Development.
Tutorials and case studies on OpenGL 1.4/1.5 and 2.0
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| Added: 20-Feb-2005 |
Clicks: 3330 |
Rating: 10 |
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GViewTek.
Welcome to gViewTek, specializing in cutting edge and innovative GIS, 3D graphics, and imaging technologies. Our broad range of solutions help customers to capture and understand more information than ever before. To find out how gViewTek can help you, please visit the product or service area that matches your needs.
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| Added: 11-Jun-2003 |
Clicks: 3303 |
Rating: 11 |
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GLScene.
GLScene is an OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerful manner.
GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid Application Development in mind. GLScene allows you to quickly design and render 3D scenes without having to learn the intricacies of OpenGL, if you know how to design a TForm, you'll easily master the basic operations of GLScene. The library comes with a large collections of demos showcasing the ease of use, and demonstrating RAD wasn't done at the expense of CPU/GPU horsepower.
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| Added: 11-Jun-2003 |
Clicks: 3329 |
Rating: 12 |
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GLUT for Win32.
The OpenGL Utility Toolkit (GLUT), originally written by Mark Kilgard, ported to Win32 (Windows NT & Windows 95) by Nate Robins.
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| Added: 11-Jun-2003 |
Clicks: 3338 |
Rating: 13 |
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OpenGL Super Bible.
Read the Introduction to the OpenGL SuperBible, 2nd Edition here to find out what the book is all about!
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| Added: 11-Jun-2003 |
Clicks: 3301 |
Rating: 14 |
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Delphi OpenGL Community.
We are a growing community of delphi coders omitted to OpenGL and have started out with pure german content. But due to the growing number of foreign visitors, we decided to also open up for all english-speaking delphi coders out there and therefore have set up an english forum where you can ask your OpenGL- and/or Delphi related questions.
The rest of the page's content (mainly our tutorials) will remain in german language for now, but translations may follow in the future (if you're interested in doing a translation of one more tutorials, don't hesitate to contact us). So for now please consult this short information page and feel free to ask questions in the forum.
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| Added: 08-Sep-2004 |
Clicks: 3327 |
Rating: 15 |
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C# OpenGL Framework.
C# OpenGL Framework is a interactive 3D Graphics application entirely written in C# (no unsafe code, external assemblies or dlls). It features all the common 3D graphics commands found in commercial products.
If you dream to develop your own 3D Graphics application, such as CAD/CAM/CAE, Entertainment, Virtual Reality, Medical Imaging, etc. and don't want to loose time with zoom/pan/rotate, shadows, selection, import/export, printing, etc. you need C# OpenGL Framework. With C# OpenGL Framework you start from a source code that already implements all those basic features.
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| Added: 12-Jan-2006 |
Clicks: 3456 |
Rating: 16 |
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Game Tutorials.
The Game Tutorial Squared CD is a huge collection of specially designed tutorials, which teach programming through the art of making games, accompanied with a 180-day trial of Visual Studio 2005. By merging the traditional programming book and fully working source code examples, each tutorial serves as a chapter covering a specific topic.
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| Added: 09-Nov-2004 |
Clicks: 3332 |
Rating: 17 |
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GLUI Interface Library.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, relying on GLUT to handle all system-dependent issues, such as window and mouse management.
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| Added: 11-Jun-2003 |
Clicks: 3323 |
Rating: 18 |
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Mesa3D.
Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics.
A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.
Mesa ties into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems.
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| Added: 11-Jun-2003 |
Clicks: 3315 |
Rating: 19 |
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GLDirect .
The latest version of GLDirect pushes the performance and compatibility envelope further than ever before. Not only is GLDirect 5.0 fully compatible with the latest DX9 hardware it also contains a greatly improved driver for older DX 8.1 hardware making this latest release unrivaled in the industry - try it for yourself and see the difference.
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| Added: 11-Jun-2003 |
Clicks: 3308 |
Rating: 20 |
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