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Catepillar Tracks.
This is a brief tutorial on making catepillar tracks without using path deform. I assume medium knowledge of 3dsmax, ie you sould know how to assign controllers, use trackview and the motion pannel. As a note this tutorial relies HEAVILY on MAX Script, although is is not necessary to be familiar with it.
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Added: 02-Sep-2003 |
Clicks: 4505 |
Rating: 2 |
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Creating a simple previewer with MXS.
When making a MaxScript you have an option to make a script with an interface or just a script that will automate a sequence of events. In this tutorial I will be showing you how to design an interface script that will allow you to preview your scenes quickly.
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Added: 02-Sep-2003 |
Clicks: 4506 |
Rating: 4 |
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Jiggling objects with Maxscript (Fast Randomise).
Offsetting hundreds of objects within a certain range can be hard work, or it can take you less than 10 seconds with Maxscript...
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Added: 17-Jan-2008 |
Clicks: 4505 |
Rating: 3 |
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Jim Hawkins' 3DS MAXScript Recipes.
Various assorted MaxScript source codes.
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Added: 02-Sep-2003 |
Clicks: 4506 |
Rating: 1 |
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Landscaping using free scripts.
One of the major advantages of MAX is the plethora of free scripts out there.
There are scripts for everything, from painting tools to scripts that create weird shapes, and even some that allow for creating entire buildings parametrically.
One thing that I enjoy is doing the landscaping for projects. Painting on grass, trees, rocks, placing flower beds, growing ivy up walls and around tree trunks&call me crazy, but there is something satisfying about creating the ordered chaos of gardens for architectural renderings.
Two scripts that I ALWAYS use in this regard are the MOVE TO SURFACE script , and RANDOM SELECT, both of which are tiny, simple, and free.
For an example of how these two simple scripts are used to create a small piece of landscaping, visit our link
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Added: 07-May-2010 |
Clicks: 4506 |
Rating: 8 |
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Link Object to a Vertex.
This tutorial goes through the process of creating a simple script that does two things.
First it teaches you how to use MAXScript and do some basic stuff. It also allows you to create a useful script than can be used to link objects to a vertex.
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Added: 02-Sep-2003 |
Clicks: 4505 |
Rating: 5 |
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MAXScript Tutorial.
Float Controller - French
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Added: 02-Sep-2003 |
Clicks: 4505 |
Rating: 7 |
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MaxScript Tutorials.
Tutorials related to the Particle Flow Extension for 3ds max 5.1 and MAXScript.
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Added: 02-Sep-2003 |
Clicks: 4506 |
Rating: 6 |
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The Claw (Expressions).
This tutorial will go through an expression for the opening/closing of a claw around a ball.
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Added: 02-Sep-2003 |
Clicks: 4505 |
Rating: 9 |
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