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Bones, Ik and skinning - an introduction.
For 3d animation beginners, a look at some of the common tools used in 3ds max to speed up the task of animation.
We look at the bones system and its uses, and then move on to IK chains and their uses, before finally skinning a simple bone system to a mesh. Hopefully this will increase your understanding of how bones, ik and skinning work, and the workflow involved, to get you ready for some bigger rigging projects.
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Added: 11-Apr-2008 |
Clicks: 4120 |
Rating: 35 |
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A6M3 WW2 Plane Animation.
Creating flying airplane in 3dsmax. Beginner tutorial
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Added: 10-May-2008 |
Clicks: 4120 |
Rating: 8 |
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Rigging and Animating a 2-Legged Spider.
Demonstrates how to create bones, IKs, hierarchy, skinning, and keyframes for a 2-legged Spider character in 3ds Max. There is also a video tutorial to back up this HTML tutorial.
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Added: 20-Dec-2008 |
Clicks: 4120 |
Rating: 37 |
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Repetitive Animation.
Creating repeat animation like swinging clock, wheel rotation, helicopter rotor rotation with ease
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Added: 15-Apr-2008 |
Clicks: 4120 |
Rating: 33 |
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Earthquake.
Creating earthquake scene. The ground is splitting and shaking
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Added: 15-Apr-2008 |
Clicks: 4120 |
Rating: 44 |
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Gamma 2.2 Tip Free 3D Tutorial.
A quick tip for how to change Gamma to 2.2 in V-Ray and 3ds Max....
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Added: 13-Jul-2009 |
Clicks: 4120 |
Rating: 30 |
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3ds Max ::: 8 Bacakl1 Yarat1k Modelleme / 8 Legs Creature Modeling | Video Ders Tutorial .
3ds Max ::: 8 Bacakl1 Yarat1k Modelleme / 8 Legs Creature Modeling | Video Ders Tutorial
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Added: 15-Nov-2011 |
Clicks: 4120 |
Rating: 3 |
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[1] [2] [3] [4]
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