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Architectural Buildings in 3ds max 6.
This is a tutorial for creating buildings in 3ds max and only applies to version 6. In this tutorial I will show you how to create a simple building. Using the tools covered in this tutorial, you will be able to easily animate a maze type game environment.
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Added: 17-Aug-2004 |
Clicks: 4033 |
Rating: 7 |
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Architectural Modeling & Rendering for 3DSMAX6 by 3dquakers.com.
Architectural Modeling & Rendering is an Intermediate level video training CD that uses the 3DS MAX6 software to create compelling architectural visualization.
The author starts from the creation of a floor plan, moves to the creation of walls, doors and windows, then to the creation of sophisticated furniture and accessories, the application of materials, and finishes with techniques to crate Photorealistic lighting.
This is a COMPLETE SOLUTION for artists or beginners wanting to dive into the exciting world of architectural visualization.
http://www.3dquakers.com/images/archicd.jpg
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Added: 17-Mar-2004 |
Clicks: 4030 |
Rating: 21 |
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Architectural Modeling In 3d Max.
In this tutorial you will learn how to build and model Complete Corporate Architectural Building from scratch to final.
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Added: 17-May-2009 |
Clicks: 4029 |
Rating: 140 |
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Audience Wave in Stadium.
Creating audience wave in stadium using Particle Flow. First, you are going to create spectators surrounding stadium and then make them move in sequence to create a wave like scene in Cars the movie
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Added: 15-Jan-2008 |
Clicks: 4032 |
Rating: 59 |
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Auto key tutorial, AKA: Easy animation .
This tutorial will teach you how to easily animate an object using the "Auto Key" animation technique, this technique lets you animate without bones or anything. Using this technique you set the initial and final stages in the animation and the program automatically creates all the stages in between them making you a smooth animation without a lot of pain. You
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Added: 08-Jun-2005 |
Clicks: 4030 |
Rating: 56 |
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Awesonme Chrome.
Chrome material is quite easy. Start off with a raytrace material and change the diffuse color to black, specular level to about 100, glossiness to about 70...
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Added: 22-Sep-2004 |
Clicks: 4029 |
Rating: 27 |
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Barcelona chair frame.
In this first part of the "Barcelona Chair" tutorial we will learn how to create the supporting frame.
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Added: 23-Mar-2007 |
Clicks: 4030 |
Rating: 134 |
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Barcelona Chair Part II.
In this second (and last) part of the Barcelona Chair tutorial we will create the supporting stripes together with the seating and back pillows.
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Added: 25-Apr-2007 |
Clicks: 4029 |
Rating: 228 |
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Basic Car Rendering setup with Brazil .
Its not so hard and after this tutorial you will see that it takes only 5 mins to setup a scene.. As the topic says this is a car rendering so you will need car model to render.. Fot this lesson, I will use an Audi TT
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Added: 19-Dec-2004 |
Clicks: 4031 |
Rating: 31 |
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Basic Polygon in 3D Max Video no Sound.
A short video that shows the basic functions in polygon modeling
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Added: 15-Apr-2008 |
Clicks: 4028 |
Rating: 277 |
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Basic Room.
Forth tutorial in a series for complete beginners this tutorial goes into more detail on tools and methods of modeling
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Added: 02-Oct-2006 |
Clicks: 4029 |
Rating: 128 |
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Basic Table.
Third tutorial in a series for complete beginners this tutorial goes into more detail on tools and methods of modeling including slipne and lofting techniques
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Added: 02-Oct-2006 |
Clicks: 4028 |
Rating: 206 |
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Basic Techniques for Vray Advanced - Vray tutorial.
This tutorial shows you the basic techniques for Vray Advanced.
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Added: 18-Jul-2007 |
Clicks: 4029 |
Rating: 85 |
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Basics of Nurbs Modeling - with Power Nurbs [video].
This first in a series of videos by artist Tom Mitchell is designed to help you get started by reviewing some of the basic concepts of modeling with Power NURBS.
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Added: 17-Dec-2007 |
Clicks: 4028 |
Rating: 270 |
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Beanpod blooming modelling.
Making of "Beenpod Blooming". Showing tetxure, shader, and rendering techniques.
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Added: 04-May-2007 |
Clicks: 4030 |
Rating: 81 |
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Beginners flashvideo-tutorial - The basics of lofting.
Here's my first submission for the tut-section. All tutorials in the future will be delivered like this. This tutorial covers the very basic-basics of lofting shapes. Lofting is one of the most powerfull and userfriendly features in Max. Have fun with it....
Happy tuttin'
Dennis de Priester
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Added: 08-Mar-2005 |
Clicks: 4033 |
Rating: 27 |
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Best V-Ray settings - Antialiasing and Color mapping.
In this tutorial, we will look into the one of the fundamental and, probably, the most controversial and frequently raised subjects in the 3d rendering. It is the rendering engine setup. We will setup the V-Ray renderer for 3ds Max.
What are the best universal settings for V-Ray interior rendering?
How to setup Vray for good exterior renderings?
What is the optimal settings combination for quality V-Ray product visualization?
How to make the basic start AA settings setup for Vray render?
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Added: 13-Nov-2010 |
Clicks: 4038 |
Rating: 5 |
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Best V-Ray Settings DMC Sampler .
Hello, all V-Ray users!
This tutorial answers the following questions:
- What is adoptability of V-Ray and what are its advantages?
- What is the V-Ray DMC Sampler?
- How does the DMC Sampler work?
- What is the actual number of samples for blurry effects calculation in V-Ray?
- How to setup DMC Sampler?
- What is the difference between the noise threshold and adaptive amount parameters?
- What effects are influenced by global subdivs multiplier?
- How to control the quality of rendering in V-Ray?
- How to speed up V-Ray rendering?
- How to setup V-Ray draft render?
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Added: 10-Sep-2011 |
Clicks: 4033 |
Rating: 65 |
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Bevel - Text Logo.
In this tutorial, you'll learn to use the Text primitive and the Bevel modifier to create a 3D logo. 3ds Max makes it easy to create 3D text for motion graphics. The Bevel modifier gives you a lot of control over the look of the 3D text. For example, it can have angled or rounded sides.
This technique can be extended to create other flat objects, such as tabletops. It's also easy to make custom 3D logos from splines created in 3ds Max, or paths imported from Adobe Illustrator.
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Added: 12-Mar-2009 |
Clicks: 4028 |
Rating: 275 |
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BILLOWING SMOKE.
Billowing smoke can be made with a particle system. Each particle becomes a chunk of smoke that blends with the other particles (chunks of smoke) around it. You can control the particles' direction, speed and size, so you can make the smoke go anywhere, move at any speed, and dissipate whenever you want
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Added: 29-Aug-2003 |
Clicks: 4033 |
Rating: 11 |
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[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38]
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