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Explosion Tutorial for 3ds Max with Fragments and Collisions.
This tutorial takes you through the process of making a model (a teapot in this case) explode into random fragments which have thickness. These fragments bounce off of other objects, and we finish off by making the original teapot disappear using the Visibility track in the Curve Editor.
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Added: 20-Feb-2008 |
Clicks: 4119 |
Rating: 20 |
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Particle Forming Into Logo.
Chocolate particle falling from above and forming a logo. You can use any logo you want. Created using particle flow
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Added: 18-Feb-2008 |
Clicks: 4119 |
Rating: 32 |
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Car Chassis Body Sway Wheel Turn Animation.
This tutorial takes you through the process of animating a car as it makes tight turns and generates body sway - also the wheels turn based on an easy and useful equation.
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Added: 16-Feb-2008 |
Clicks: 4119 |
Rating: 31 |
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Making of My Prince.
Making of My Prince
I tried to give this image some kind of unique and mysterious feeling. I also tried to challenge myself by putting some kind of creature in there not just supporting the overall flow but giving more interest to the image.
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Added: 13-Feb-2008 |
Clicks: 4119 |
Rating: 19 |
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Introduction to Radiosity in 3dsmax.
Introduction to Radiosity in 3dsmax. For beginner. Also learn how to create neon glow effect using Radiosity
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Added: 24-Jan-2008 |
Clicks: 4119 |
Rating: 38 |
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Setup car rendering studio with V-ray.
This tutorial will teach you to create softly illuminated room environment as in a real auto studio very fast. Quick light positioning and auto paint material setup.
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Added: 23-Jan-2008 |
Clicks: 4119 |
Rating: 31 |
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Jiggling objects with Maxscript (Fast Randomise).
Offsetting hundreds of objects within a certain range can be hard work, or it can take you less than 10 seconds with Maxscript...
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Added: 17-Jan-2008 |
Clicks: 4119 |
Rating: 3 |
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Making Of Taxi.
Maksym Khirnyy talk with 3DM3 about how he created of his image Taxi using 3dsmax and the Total Textures.
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Added: 16-Jan-2008 |
Clicks: 4119 |
Rating: 27 |
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Audience Wave in Stadium.
Creating audience wave in stadium using Particle Flow. First, you are going to create spectators surrounding stadium and then make them move in sequence to create a wave like scene in Cars the movie
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 59 |
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Modeling A Mug.
Modeling a mug. Simple and Fast Technique using 3dsmax
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 259 |
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Understanding Unwrap UVW.
Understanding Unwrap UVW. Suitable for beginner learning to texture using Unwrap UVW
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 54 |
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Invisible Man's Footprint.
Imagine you are invisible and walking in the snow. People only see your footprint. And that's what you are going to create in this tutorial
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 48 |
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Desert Chase.
Creating a scene where a car is chased by helicopter. Car is shot by machinegun. You will create numerous effects: trail dust effect, machine gun blast, bullet effect, and sand blast effect
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 47 |
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Engraved Logo.
Creating an engraved logo in flat and wavy surfaces
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 260 |
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Unwrap UVW Texturing.
How to texture an object with Unwrap UVW in 8 simple steps
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 37 |
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Modeling Apache Helicopter.
Modeling Apache helicopter AH-64
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 137 |
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Creating Japanese Sword Katana.
Modeling and texturing japanese sword katana
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Added: 15-Jan-2008 |
Clicks: 4119 |
Rating: 261 |
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Thousand Arrows: Particle Flow Tutorial.
Creating thousand of arrows falling from the sky. This effects usually appear in medieval war movies
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Added: 14-Jan-2008 |
Clicks: 4119 |
Rating: 60 |
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Modeling A Cartoon Pig.
Modeling a cartoon pig. Easy dan fast technique
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Added: 14-Jan-2008 |
Clicks: 4119 |
Rating: 258 |
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Making of Binah.
Binah was a difficult and long time consumming project. It was a great challenge for me, technically and artistically.
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Added: 04-Jan-2008 |
Clicks: 4120 |
Rating: 28 |
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