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Creating Fire in 3DSMAX.
First of all go the create panel and click on sphere or whatever object you've chosen and drag it out into the viewport. Now hit the animate button and set a few key frames of the ball moving around in the viewport so we can see it moving around with fire on it later on. What you should have now is your object moving over around 100 frames.
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 5 |
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Cigarette smoke.
For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 13 |
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Campfire.
A campfire is made with the aid of a helper object. Helpers are non-rendering objects that assist in a number of tasks. In this case, it will allow you to place a fire effect in a particular place in order to make a campfire.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 12 |
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Chunky Explosion.
In this tutorial, you'll learn how to use the PArray particle system to blow up an object. Unlike an explosion with the Bomb space warp, the particles will have a thickness.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 25 |
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BILLOWING SMOKE.
Billowing smoke can be made with a particle system. Each particle becomes a chunk of smoke that blends with the other particles (chunks of smoke) around it. You can control the particles' direction, speed and size, so you can make the smoke go anywhere, move at any speed, and dissipate whenever you want
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 11 |
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Applied-Ideas .
3ds max Training DVD's, plus online tutorials
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Added: 29-Aug-2003 |
Clicks: 4123 |
Rating: 12 |
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3D Studio Max - Beyond the Basics Series - Special FX.
Price: $89.95
Director: Jeffrey A. Forsburg
• NTSC format (US and Canada only)
• Color, Animated, Full length, Full Screen
• ASIN: 1930590067
Learning the secrets to great effects is what this video's about. It is hosted and animated by Michael Lee, one of the top Special Effects animators in the film and game industry on 3D Studio MAX. In this video, Michael has built a war scene with dusty burning tanks, jets with after burners and engine flame-ups, machine guns dispensing empty casings while firing, completely created using particles, explosions that leave craters, and many other secrets that make average animations great animations.
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Added: 29-Aug-2003 |
Clicks: 4123 |
Rating: 8 |
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3D Studio Max 3.0 - Lip Sync - Making Your Characters Talk.
$107.96
Director: Jeffrey A. Forsburgbr>
• NTSC format (US and Canada only)
• Color, Animated, Full length, Full Screen
• Number of tapes: 2
• ASIN: 1930590180
One of the best Max Character animation tutorials.
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Added: 29-Aug-2003 |
Clicks: 4123 |
Rating: 4 |
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3D Studio Max - Beyond the Basics Series - Character Studio Advanced Techniques.
Suggested used price: $80.96
Director: Jeffrey A. Forsburg
Edition Details:
• NTSC format (US and Canada only)
• Color, Animated, Full length, Full Screen
• ASIN: 1930590040
Creating a 3D character is great, but bringing it to life is what everyone wants to know how to do. Correctly animating all the movements, blending different motions together, adding muscle bulges, and bending joints without stray vertices can be confusing and sometimes frustrating without proper instruction. Boris Ustaev, one of the leading authorities in character animation using Character Studio 2.0 for 3D Studio MAX, makes it look easy and gives you the benefit of his experience.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 5 |
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3D Studio Max - Introduction Series - Character Studio Basics.
Price: $89.95
Director: Jeffrey A. Forsburg
Edition Details:
• NTSC format (US and Canada only)
• Color, Animated, Full length, Full Screen
• ASIN: 1930590105
Boris Ustaev, one of the top animators with 3D Studio MAX's Character Studio, will guide you through the interface, covering the three main areas of Character Studio's Biped. He begins by explaining Figure Mode, Footstep Mode & Motion Flow Mode. Boris shows the manual setup of footsteps as well as importing a motion capture file and combining two different files to achieve amazing results with little effort.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 13 |
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3ds max : Video Training CD.
by Tim Kugler
Our Price: $59.00
CD-ROM (January 1, 2001)
Tim Kugler; ISBN: 0970801505
This 3-1/2 hour Interactive Training CD will show you how to build a caveman with Box Modeling, a modern man with Surface Tools, and an alien with NURBS.
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 7 |
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3ds max 4 VTC Training CD.
by: Adam Beare
List Price: $99.95
CD-ROM - 289 pages (November 13, 2001)
Virtual Training Company; ISBN: 193051946X
A friendly expert takes you smoothly from the basics of the program through every single feature of Max 4
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 9 |
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Setting up a figure with IK legs. .
This tutorial is designed to take you very quickly through the process of boning and setting up a figure with IK ready for animation. Note that this set-up is simply for the legs, and represents only one solution for wiring a figure. Work your way through and then try to expand and experiment with the techniques.
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Added: 29-Aug-2003 |
Clicks: 4126 |
Rating: 65 |
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CREATING A LATHED NURBS SURFACE.
This simple tutorial will show you how to create a lathed NURBS surface and make it morph to another surface.
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Added: 29-Aug-2003 |
Clicks: 4125 |
Rating: 1 |
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Making objects splat.
This tutorial is going to introduce metaballs and a few tricks within max. Basically what it is going to cover is how to get an object to fly at another object at high speed and splatter allover it, primarily using particles and a tiny bit of key framed animation. This tutorial assumes you know a bit about max, and as always the more you know the better.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 61 |
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Lip Sync - Making Characters Speak.
Chances are if you've ever animated a character, you've needed or wanted to make it talk, sing, or otherwise communicate via dialogue of some sort. Lip sync is the art of taking a pre-recorded track of dialogue, and making a character appear to speak it. This involves figuring out the timings of the speech (breakdown) as well as the actual animating of the lips/mouth. In addition making the actual setup or mouth phonemes needed can also be considered a part of the entire Lip Sync process for 3D.
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Added: 29-Aug-2003 |
Clicks: 4126 |
Rating: 17 |
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Forward Kinematics -- The Robot Arm.
This assignment will introduce you to animation hierarchies and forward kinematics. I will not be giving you as explicit instructions as before, so to some extent you will have to figure out how to accomplish these tasks yourself.
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 12 |
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Creating a Walkthrough .
This tutorial shows how to create an animated walkthrough of your AutoCAD 3D model using 3D Studio VIZ. All you need to start is an AutoCAD drawing with some 3D content. The end result will be a .AVI file which can be viewed on any Windows PC. AVI files can also be embedded within PowerPoint presentations along with text and other graphics to really demonstrate your design proposals.
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Added: 29-Aug-2003 |
Clicks: 4124 |
Rating: 36 |
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Bouncing Ball Part 2 - Function Curves .
This tutorial will introduce you to keyframe animation using Function Curves and Track View. You will also light and render your first animation in 3D Studio MAX.
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Added: 29-Aug-2003 |
Clicks: 4122 |
Rating: 28 |
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Bouncing Ball Part 1 - Basic Keyframing .
This tutorial will introduce you to basic keyframe animation in 3D Studio MAX 3.
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Added: 29-Aug-2003 |
Clicks: 4127 |
Rating: 14 |
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[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38]
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