3ds Max tutorial on V-Ray rendering.
Introduction to Vray rendering. How to download the Demo. How to purchase Vray. How to install Vray. Basic Vray settings. Create a Vray light room. Also Vray materials, and Camera setup for rendering.
3ds Max Tutorial - Modeling a Gun.
Learn modeling and unwrapping in 3ds Max. Includes tutorials for all applied texture maps: Normal map, Diffuse map, Specular map, and Opacity map. Use Gimp or Photoshop to design the textures.
HD 3Ds Max Modeling Tutorials - Step by Step.
4 HD video step-by-step tutorials available. Modeling a:
-A Car Rim (Free)
-BMW Z4 ($19.99)
-Ferrari Enzo ($19.99)
-Lamborghini Gallardo ($19.99)
The first part of the vehicle tutorials is available on YouTube.
HDR Rendering for Photorealistic Imaging.
In this tutorial we explain what is the HDR rendering and how you can control the brightness of the final render using it, easily getting rich and outstanding pictures.
This tutorial answers the following questions:
- What is HDR?
- What does LDRI mean?
- How to post-process HDRIs using Photoshop?
- How to render HDRIs from V-Ray?
- Which image format is the best to save HDR renders?
- How to deal with ovebrights in the window and near it?
- How to lighten the dark rendering?
Import Sketchup to 3DS Max .
Importing a 3D Google Sketchup model into 3D Studio Max is a key skill for all architectural visualisation artists. It allows us to export a Sketchup model to 3DS Max, a more powerful rendering program to create stunning renders and visuals.
Using Line and Ambient Occlusion Renders to Create a conceptual interior .
In this tutorial i will show you how to create basic line and ambient occlusion renders in 3ds Max and using them as a basis in photoshop. We will add textures, color, environment and people in photoshop. It gives you the ability to focus on creativity and concept and less on mapping textures and waiting hours for a render.
Editing a 3DS Max render in Photoshop.
Renders from 3DS Max dont always come out as you hope and even if they do you can always improve them through a little Photoshop trickery. I will be explaining my post render techniques through the making of my 3D chesterfield sofa preview image.