Making Digital Radio using 3ds Max .
In This 3ds Max Tutorial, I will try to explain about the 3d modeling process in a easy to learn step-by-step method using images and write-up. Anyone with basic knowledge of 3ds max can easily learn from it. Hope you will find it useful.
This tutorial will show you how to texture a scene. I will try to do a simple texturing job on a complex scene (a lots of objects). So the whole texturing is going to be done only in 3DStudioMax.
Simulating Curtain Movement.
Reactor is a plug-in for 3DS Max that allows animators and artists to easily control and simulate complex physical scenes. Reactor fully supports integrated rigid and soft body dynamics, cloth simulation and fluid simulation. It can also simulate physical behaviours such as wind, wheels and motors. You can use all of these features to create rich dynamic environments.
This tutorial will teach you how to simulate the movement of cloth using the cloth Reactor and the wind Reactor. We are going to implement the usage of these two Reactors by simulating wind blowing at a cloth curtain. You are required to have basic knowledge in how to use 3DS Max.
Wiring Turbo/Mesh Smoothing Iterations.
Sometimes the View port and Rendering Iteration control isn't enough, what if you have forty objects that are all heavily smoothed at render time, but you've got 30 seconds to produce a test? This will show you how to control multiple objects render iterations with an on-screen slider.