Underwater environment in 3d Studio Max.
There are many tutorials on how to make an underwater environment in 3d Studio Max. This is more of a guideline rather than a step by step tutorial on how to build an underwater environment. I have broken down into steps how I created this environment.
This tutorial goes over methods for defining the topology of an organic object in photoshop. This is helpful as a planning stage before you begin modeling to make sure that your have proper distrobution of faces and your target mesh will deform nicely. Next part will take you through the process of setting up reference plates for precision modeling. Total parts 12