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Simulating Radiosity.
Adobe Acrobat tutorial (.pdf)
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Added: 02-Sep-2003 |
Clicks: 4124 |
Rating: 44 |
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Glow Effects.
This tutorial will teach you how to setup video post for output of glow effects in Max 4.
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Added: 02-Sep-2003 |
Clicks: 4124 |
Rating: 45 |
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Volumetrics: Combustion.
Combustion is a volumetric plugin for 3dsmax, Essentially what it does is create firey explosions although it can be used for many gas like real world elements such as smoke, steam, clouds and so forth. As well as tendril fire.
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Added: 02-Sep-2003 |
Clicks: 4124 |
Rating: 27 |
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Creating a simple previewer with MXS.
When making a MaxScript you have an option to make a script with an interface or just a script that will automate a sequence of events. In this tutorial I will be showing you how to design an interface script that will allow you to preview your scenes quickly.
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Added: 02-Sep-2003 |
Clicks: 4124 |
Rating: 4 |
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Concepts.
This section explains the special features of 3DStudio MAX and how they can be used for modelling and animation.
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Added: 03-Sep-2003 |
Clicks: 4124 |
Rating: 24 |
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Creating a Low-Poly Human.
This tutorial will introduce some techniques for making a Low Polygon humanoid type character. The type of Character that would be suitable for a computer game. Understanding and Mastering the techniques introduced in this tutorial are important techniques. The art that you make with these tools can bring you fame and fortune. For example, game makers frequently sell millions of copies of a game branded by a low polygon character such as Lara Croft in Tomb Raider.
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Added: 07-Sep-2003 |
Clicks: 4124 |
Rating: 75 |
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box modelling a sword.
just an experiment with box modelling i havent textured it right!
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Added: 20-Feb-2004 |
Clicks: 4124 |
Rating: 24 |
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Architectural Modeling & Rendering for 3DSMAX6 by 3dquakers.com.
Architectural Modeling & Rendering is an Intermediate level video training CD that uses the 3DS MAX6 software to create compelling architectural visualization.
The author starts from the creation of a floor plan, moves to the creation of walls, doors and windows, then to the creation of sophisticated furniture and accessories, the application of materials, and finishes with techniques to crate Photorealistic lighting.
This is a COMPLETE SOLUTION for artists or beginners wanting to dive into the exciting world of architectural visualization.
http://www.3dquakers.com/images/archicd.jpg
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Added: 17-Mar-2004 |
Clicks: 4124 |
Rating: 21 |
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Shiny floor tutorial.
We are going to learn how to make a simple glossy like floor, that will reflect the objects above it.
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Added: 30-May-2004 |
Clicks: 4124 |
Rating: 10 |
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Polygon Basics - Video Tutorial.
Learn basic max polygon modeling and get use to the tools by building a simple house.
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Added: 06-Jun-2004 |
Clicks: 4124 |
Rating: 36 |
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Discreet 3ds max 6 Tutorials.
The first three chapters of the video training for 3D Studio Max 6 by VTC are available here.
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Added: 13-Jun-2004 |
Clicks: 4124 |
Rating: 30 |
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Modeling a Guitar Body.
Using a spline and bevels to model a guitar body in 3DS Max.
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Added: 10-Jul-2004 |
Clicks: 4124 |
Rating: 168 |
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Bullet time in 3DS MAX w/o scripts..
How to make effect of frozen time in 3DS MAX? Such effect in cinema is made that way. At the same moment the scene is shot by multiple cameras from different angles and positions on the path. Shot frames sequence are collected in video. As a result spectator gets impression of a moving camera at the frozen world. This method can be used in your 3D scene by placing more then 30-60 cameras on the path. The same frame must be rendered from each of placed cameras. Rendered frames sequence must be collected in animation (where first frame will be rendered image from the first camera on the path and last frame will be rendered image from last camera on the path). But it is inconvenient and hard correcting method. In order to optimize this work a number of scripts (3ds max) are written such as "MAxTRIX". Creating such scripts supposes that there is no possibility of optimizing this task by standard features of 3DS MAX. But as it turned out it is not true.
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Added: 28-Jul-2004 |
Clicks: 4124 |
Rating: 10 |
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Loft and Spline Cage Tutorial.
In this tutorial I wanna tell you something about the technic I used for
my best st modells (Galaxy, Nebula, Akira). But I must warn you - this tutorial isn't for the beginner. It's for the advanced user of max who is willing to push his knowledge some steps higher and who knows where the buttons are.
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Added: 28-Jul-2004 |
Clicks: 4124 |
Rating: 13 |
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Create a Tornado in 3DS Max.
In this tutorial Joel covers the step necessary in max to pull of an amazingly accurate tornado.
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Added: 28-Jul-2004 |
Clicks: 4124 |
Rating: 21 |
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Tips & tricks part 3 (.wmv).
Learn dozens of useful 3ds max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5 part 1 hour video.
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Added: 17-Aug-2004 |
Clicks: 4124 |
Rating: 32 |
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Modeling a chess pawn in 3D Studio Max.
In this tutorial you will learn how to model a chess pawn in 3D Studio Max. The main purpose is to show you some basic Editable Poly edit options and how they can be used to create something very quickly. This tutorial is mostly aimed at the beginner, but can be interesting for the more experienced modeler as well.
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Added: 01-Sep-2004 |
Clicks: 4124 |
Rating: 22 |
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Caustics with mental ray..
This tutorial shows you how to use mental ray to create caustic lighting in your scene.
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Added: 04-Nov-2004 |
Clicks: 4124 |
Rating: 27 |
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Making a chain.
Creating a chain in 3dmax using multicopying
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Added: 29-Nov-2004 |
Clicks: 4124 |
Rating: 93 |
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Explosion Tutorial.
Learn to make a simple explosion in 3D Studio Max
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Added: 24-Dec-2004 |
Clicks: 4124 |
Rating: 29 |
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[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38]
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