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PolyTrans-for-3DS-MAX
PolyTrans-for-MAX is a heavily developed, supported and maintained version of PolyTrans that is integrated directly inside Autodesk's 3ds Max product. This plug-in system adds dozens of new 3D CAD, DCC and VisSim file formats directly accessible from inside 3ds Max via the "Utility" roll-up panel.
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103 URL's  [1]   [2]   [3]   [4]   [5]   [6
 
Added: 05-Aug-2003 Clicks: 42377 Rating: 1
 
3dyk
Added: 17-Feb-2009 Clicks: 1112 Rating: 35
 
 
cgcharacter
Added: 05-Aug-2003 Clicks: 20302 Rating: 5
 
Added: 05-Aug-2003 Clicks: 7037 Rating: 41
 
3DSMP1
Added: 06-Aug-2003 Clicks: 14120 Rating: 19
 
 
3DSMP2
Added: 09-Jan-2004 Clicks: 5805 Rating: 43
 
Added: 04-May-2005 Clicks: 6534 Rating: 44
 
bigrender3
Added: 24-Mar-2007 Clicks: 3897 Rating: 27
 
Added: 14-Oct-2005 Clicks: 4517 Rating: 69
 
3DSMP3
Added: 01-Dec-2003 Clicks: 3775 Rating: 29
 
Added: 05-Aug-2003 Clicks: 12278 Rating: 22
 
hbbooleon
Added: 02-Jul-2006 Clicks: 2421 Rating: 64
 
Added: 05-Aug-2003 Clicks: 3983 Rating: 57
 
3DSMP6
Added: 03-Sep-2004 Clicks: 12595 Rating: 7
 
Added: 06-Aug-2003 Clicks: 6092 Rating: 48
 
ACF1E4
Added: 12-Apr-2006 Clicks: 4928 Rating: 3
 
Added: 03-Sep-2003 Clicks: 7601 Rating: 25
 
3DSMP10
Added: 11-Jun-2003 Clicks: 8721 Rating: 4
 
Added: 11-Jun-2003 Clicks: 5884 Rating: 1
 
codeblend
Added: 08-Jan-2007 Clicks: 4430 Rating: 51
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QUIDAM 3, the professional 3D character creation software
The days of spending hours creating characters from scratch, polygon by polygon, in overly complex programs are over.
QUIDAM lets you create a character in a minute, sculpt it and paint it to the last detail and export it fully textured, UV mapped and rigged, ready to be animated into any 3D animation software.

 

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Argile for Windows
The fast and user friendly 3D retouch
$85.00

Exaggerated Facial Expressions in ZBrush and Maya
An in-depth guide to creating facial blendshapes for film and games.
$59.00

Exaggerated Facial Modeling in Maya and ZBrush
A production-based guide to modeling for film and games.
$59.00

HDRI Workflow with XSI and Photoshop
A fundamental guide to High Dynamic Range Imaging
$69.00

Real-Time Shaders with XNA
An in-depth guide to building real-time shaders.
$55.00