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PolyTrans provide a complete set of precise and quality import/export converters for the most popular industry standard 3D model formats. The design philosophy behind their development since 1988 has been to create a set of ideal 3D model and scene translators that can convert entire files from one format to another in a manner such that the exported file can be loaded and rendered in a target animation system with little or no changes necessary. Okino's NuGraf provides added multi-threaded rendering, material editing, texture editing and a fuller user interface. Special native plug-in systems for 3DS MAX, Maya, XSI and Macromedia Director. Also supports almost every 2D bitmap format for viewing, editing (with effects), automatic bitmap conversion and batch conversion. Used world-wide by thousands of top-named companies. Free third party 3D importers and exporters available on WEB site. Plug-in systems for perspective matching, polygon reduction, lens flares, multi-media editor & viewers, and more.

Imports: 3DS MAX (via native plug-ins), SoftImage|3D .hrc models and .dsc, Softimage|XSI, Lightwave, Adobe Illustrator, Apple 3DMF, Biovision and Acclaim motion capture, DirectX, DXF, DWG, Electric Image FACT, FilmBox FBX, GameExchange2, Inventor2/VRML (SGI), OpenFlight, OpenNURBS (Rhino), Protein Database (PDB), Pro/E SLP, STL, trueSpace, USGS DEM, VRML 1+2, Wavefront & XGL. Also the most cost effective provider of solids-based CAD formats including: ACIS SAT, Autodesk Inventor, IGES, native Pro/Engineer, Parasolids, SolidWorks, Solid Edge, STEP and VDA-FS. Compatible with free "gPlug" modules such as Alias .wire, IronCAD .ics and Raindrop Geomagic .wrp importers.

Exports: 3DS MAX (via native plug-ins), SoftImage|3D, Softimage|XSI, Lightwave, Apple 3DMF, Biovision and Acclaim motion capture, DirectX, DXF, DWG, Electric Image FACT, GameExchange2, HOOPS HSF, Inventor2/VRML (SGI),Lightscape, OpenFlight, OpenGL C/C++ code, OpenNURBS (Rhino), POV, Pro/E SLP,Shockwave-3D, STL, Renderman RIB, Renderware/ActiveWorlds, trueSpace, Viewpoint VET, VRML 1+2, Wavefront & XGL.

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Added: 11-Jun-2003 Clicks: 3156 Rating: 24
 
Added: 07-Jul-2003 Clicks: 6309 Rating: 30
 
3dobjconv
Added: 16-Jul-2003 Clicks: 31271 Rating: 1
 
 
speedextr
Added: 07-Jul-2003 Clicks: 4109 Rating: 25
 
Added: 07-Jul-2003 Clicks: 4666 Rating: 11
 
3dspov
Added: 07-Jul-2003 Clicks: 4258 Rating: 23
 
 
3ds2unrconverter
Added: 07-Jul-2003 Clicks: 3291 Rating: 29
 
Added: 11-Jun-2003 Clicks: 4475 Rating: 10
 
ACF4F2E
Added: 17-Feb-2005 Clicks: 3537 Rating: 7
 
Added: 03-Oct-2008 Clicks: 583 Rating: 5
 
ACF4F30
Added: 07-Jul-2003 Clicks: 7414 Rating: 3
 
Added: 01-Aug-2005 Clicks: 3735 Rating: 21
 
ani2pov
Added: 20-Jan-2005 Clicks: 2908 Rating: 6
 
Added: 29-Jul-2004 Clicks: 4000 Rating: 28
 
ACF4F3C
Added: 07-Jul-2003 Clicks: 3301 Rating: 18
 
Added: 25-Oct-2004 Clicks: 11717 Rating: 4
 
ACF5071
Added: 26-Jul-2004 Clicks: 3407 Rating: 52
 
Added: 08-Nov-2004 Clicks: 3188 Rating: 42
 
ACF5077
Added: 07-Jul-2003 Clicks: 3532 Rating: 13
 
Added: 07-Jul-2003 Clicks: 3797 Rating: 22
 
transmagic
Added: 07-Jul-2003 Clicks: 2730 Rating: 12
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3d02.com is commonly known as a high quality 3d model store, one of the premier stores of digital assets offering ready to use CG 3d models, and an open platform allowing artists to publish and sell their 3d models online.


QUIDAM 3, the professional 3D character creation software
The days of spending hours creating characters from scratch, polygon by polygon, in overly complex programs are over.
QUIDAM lets you create a character in a minute, sculpt it and paint it to the last detail and export it fully textured, UV mapped and rigged, ready to be animated into any 3D animation software.

 

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Exaggerated Facial Expressions in ZBrush and Maya
An in-depth guide to creating facial blendshapes for film and games.
$59.00

Exaggerated Facial Modeling in Maya and ZBrush
A production-based guide to modeling for film and games.
$59.00

HDRI Workflow with XSI and Photoshop
A fundamental guide to High Dynamic Range Imaging
$69.00

Real-Time Shaders with XNA
An in-depth guide to building real-time shaders.
$55.00

Introduction to Animation Mixer in XSI
An introductory guide to non-linear animation in XSI
$45.00