Phososthene
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Phososthene
by: Didier Le Boulbard Theme: Sci/Fi - Software: Strata |
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| Introduction to Modeling in modo |
A comprehensive guide to modeling workflow in modo
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| Animating Cartoon Characters in Maya |
An advanced guide to cartoon character animation.
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| mental ray Workflows in Maya: Caustics |
A fundamental guide to learning caustics in mental ray.
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| Texturing Next-Gen Characters in ZBrush |
A production-based approach to character texturing for games.
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| HDRI workflow with Maya and Photoshop |
A fundamental guide to High Dynamic Range Imaging
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