an experiment in blender 2.49 to create glass material. comments are welcome.
a deer near waterhole ,just about to drink.
goblet scene modeled and render in houdini 7.
Blender 2.68 for all working including the modeling and texturing of the reitculated giraffe.
my xsi cheetah in vue
a creature made in pixologic sculptris
prehistoric life created in daz studio and rendered in bryce.
lightwave and vue xstream