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Cinema 4D - Water (tornado) vortex
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Water (tornado) vortex

Hey, all! I'm building a scene in which a box on the ocean floor is sucking up all of Earth's water. I made a LatheNurbs obj for the vortex and what I'd like to do next is to give it some organic movement. I'd like to rotate the top, middle, and bottom sections at increasingly higher rates and wobble them around a bit in a snake-like manner. I'll be shooting the camera over the lip, then down the center, with some turbulence. I could use some advice on the most efficient way to do it. Thanks.

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