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Cinema 4D - Boning a character
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Boning a character

I have encountered a problem with boning my character - when i actuall umove th bone around parts of the mesh seem to stick/ tend to try to get back to the original position - please see the pics below - any help would be appreciated :)


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Posts: 16    Replys: 47
Reply Date: 27-Apr-05

I just tried some bone stuff a couple of weeks ago in max, had the same problem. In max you can solve it by moving 'envelope' points from the bones. They determine the range (I think) in which the bones influence the mesh. I don't know if there is anything similar in cinema4d, but if there is, you could try playing around with those things. Worked for me.
I hope this was useful. Anyways,

Good luck!


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