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Inside Form Z: Guide to 3d Modeling and Rendering
by: Eden Greig Muir, Cory Clarke, Nam-Ho Park
Publisher: OnWord Press
583 Pages - Pub Date: 01-Jan-2001
ISBN: 1566901820
Now based on Version 3, this practical handbook introduces readers to basic formZ concepts and serves as both an ideal self-paced training manual and desktop reference for more experienced users. Having become acquainted with the software interface, readers will progress swiftly to hands-on tutorials that will instruct them in modeling, drafting, and animation using their formòZ software. Coverage of formZ's high-powered rendering feature, RenderZone, as well as RadioZity, is also included in this new edition.
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FormZ Modeling for Digital Visual Effects and Animation
by: David Rindner
Publisher: Charles River Media
512 Pages - Pub Date: 25-Aug-1999
ISBN: 1886801975
The book uses the first three chapters to discuss preconstruction considerations such as working from model sketches, using storyboards, building animatics, and building stand-in models. Building models in layers and integrating FormZ with other 3D programs is also explored. It's great to see important topics like this covered--3D modeling and animation is hard enough without having to reinvent the production wheel every time you start a project.
Specific FormZ modeling techniques, such as profile lofting, surface trimming and blending, and conformal modeling, are explained in the next set of chapters. Each chapter contains a generous number of illustrations, complemented with an eight-page color plate section in the middle of the book.
The latter half of the book is a set of tutorial projects that utilize previously covered techniques and introduce some new ones. This is the fun section, where one builds entire landscapes (terrain modeling), a sports car (mechanical and contour modeling), and hands and a face (organic modeling). The accompanying CD-ROM includes the project files for each chapter in case you're having trouble following along or just want to tear apart a project without worrying. Overall, this is a solid book for new users of FormZ. --Mike Caputo
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Into 3D With form.Z
by: Lachmi Khemlani
Publisher: McGraw-Hill Professional
304 Pages - Pub Date: 24-Jun-1999
ISBN: 0070349339
Get up to speed on formoZ--the 3D modeling program of choice for architects and designers--with this first-of-its-kind, task-simplifying guide. Drawing on her several years of experience teaching formoZ workshops, author Lachmi Khemlani lets you bypass classroom instruction and lengthy software manuals, taking you step-by-step through the building blocks of formoZ. With an easy-to-follow workshop format that's tailor-made for both engineers and intermediate users, this all-in-one resource shows you how to create a variety of 2D and 3D objects; transform objects by various means to achieve desired configurations; derive 3D objects from 2D shapes in a number of ways; conceptualize dimension and scale, and work at multiple topological levels; personalize the formoZ work environment by creating customized colors, layers, reference planes, views, and symbol libraries; achieve realistic lighting and rendering effects with multiple light types, radiosity-based rendering, texture mapping, and decals; and much more. Into 3D With formoZ : includes a detailed appendix that introduces users to the drafting module, which helps in converting 3D models to 2D prints. There's also 400 how-to graphics, 32 pages of full-color illustrations, and a companion CD-ROM packed with full formoZ files for study and practice, plus a working demo of formoZ, release 3.0. It all adds up to the clearest, most complete look at formoZ you can get.
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| Real-Time Shaders with XNA |
An in-depth guide to building real-time shaders.
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| Introduction to Animation Mixer in XSI |
An introductory guide to non-linear animation in XSI
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| Modeling Automotive Interiors in modo |
A complete guide to modeling techniques in modo
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| Pipeline Development with Maya and XNA |
An in-depth guide to game development with Maya and XNA
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| Introduction to Modeling in modo |
A comprehensive guide to modeling workflow in modo
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