ResErectTM is an extremely flexible conversion and import toolkit for 3DS MAX and 3D Studio VIZ (Releases 3 and above*)
All-in-one Modifier modules - The ResErect modifier is a one-of-a-kind single modifier that contains 3 independent modifier modules. You only need select the object and add the modifier. ResErect automatically determines what type of object it is: mesh, patch, or Splines, and then applies the appropriate ResErect module to convert to an optimized Spline object.
Import for Hash's Animation Master objects