Javascript DHTML Drop Down Menu Powered by dhtml-menu-builder.com

3DLinks Gallery

Gallery Display - Raymond Doerr

          
9 Images - Order by:   | Newest | | Rank |
Page: 1 of 1 
1

Click to Enlarge
Abstracted Space

This entire scene was made up totally in 3dsmax6 minus a few uh, "borrowed" images from NASA. There are no photoshop touchups in this scene at all (like all my renders) It only took 2 or 3 days to finish and I think it looks great. Comments Requested!

Software:3D Studio Max
Theme: Abstract
Artist: Raymond Doerr
Rank:8.1
Added:20-May-04
Views:2811

Click to Enlarge
Cross Into The Blue

Made in 3dsmax6, The actual modelling only took a few hours, lighting and doing the textures and materials took forever (about 2 days). Besides, the Air Force is better than all the other branches, so why not?

Software:3D Studio Max
Theme: Realism
Artist: Raymond Doerr
Rank:2.1
Added:17-May-04
Views:2805

Click to Enlarge
Framed Love

This render took a little over 1 and a half hours to render a single frame. I Think it came out nice. Yes, that is my baby, my life, my love, Kim, in that picture. The bracelet above the frame is identical to something I will probably be getting someday soon. This render was mostly made for her, and I think it came out great. Comments Requested :)

Software:3D Studio Max
Theme: Abstract
Artist: Raymond Doerr
Rank:0.0
Added:17-Apr-04
Views:2805

Click to Enlarge
The Grid

Made in max6, took a few good hours to make. Originally it was meant to be a red grid, but after playing with some colors and getting the suggestion of using pink by someone very dear to me it turned into what you see now. It looks much softer and richer than the original red tone.

Software:3D Studio Max
Theme: Abstract
Artist: Raymond Doerr
Rank:8.1
Added:17-Mar-04
Views:2809

Click to Enlarge
Nintendo V2

Done with 3dmax 6, its a slightly modified Nintendo. The main difference is the controllers. The NES itself is slightly recolored and redone, the grill for example comes out rather than goes in. Most of the people who saw this picture had to look at a real NES to see the differences. Comments requested! :)

Software:3D Studio Max
Theme: Realism
Artist: Raymond Doerr
Rank:0.0
Added:23-Jan-04
Views:2805

Click to Enlarge
Lost

(Description Updated 1-3-04) Designed and modeled in 3dmax, some photoshopped textures. This sword was designed based on a short sword I own and display in my room. The goal was to make a sword that looked magical, giving is a glass/crystal blade and a white glow. Comments Requested!

Software:3D Studio Max
Theme: Fantasy
Artist: Raymond Doerr
Rank:0.0
Added:02-Jan-04
Views:2805

Click to Enlarge
Chess

100% 3dmax. Mostly 3dmax4, the final render is done in 3dmax6 since I upgraded mid-project. This project is made up of exactly 137,624 Polygons, this is the largest polygon count of any scene I've ever done. Comments Requested!

Software:3D Studio Max
Theme: Realism
Artist: Raymond Doerr
Rank:0.0
Added:19-Dec-03
Views:2806

Click to Enlarge
Black and White

100% 3dmax 6, some lighting tricks, I tried to keep it all black and white for that artistic look. Comments Requested!

Software:3D Studio Max
Theme: Abstract
Artist: Raymond Doerr
Rank:0.0
Added:16-Dec-03
Views:2805

Click to Enlarge
Marbles

PS7 used to make the skin on the scorepad, everything else is 110% 3dmax. Comments Requested!

Software:3D Studio Max
Theme: Realism
Artist: Raymond Doerr
Rank:0.0
Added:11-Dec-03
Views:2805
   
 
books
 

 

books