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Gallery Display - Dennis Alba

          
25 Images - Order by:   | Newest | | Rank |
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12

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Seaport

Inspired by the famous old adventure movie.

Software:3D Studio Max
Theme: Nature
Artist: Dennis Alba
Rank:0.0
Added:19-Jan-05
Views:2629

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Character

Its not finish yet. I'll upload the finish product once its ok. Ive used editable polygon to create the whole 3d model specially the head and the body.

Software:3D Studio Max
Theme: Characters
Artist: Dennis Alba
Rank:6.1
Added:02-Dec-04
Views:2625

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Juanito

Juanito was used as one of the character in a CDROM game. Surface tools modifier was used to model the whole face. Textured in Photoshop.

Software:3D Studio Max
Theme: Characters
Artist: Dennis Alba
Rank:0.0
Added:02-Dec-04
Views:2624

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Food Hunting

Fishes while looking for their food under the sea. Same way of modelling like my previous works. Volumetric light was used to create the light ray effect.

Software:3D Studio Max
Theme: Nature
Artist: Dennis Alba
Rank:0.0
Added:02-Dec-04
Views:2752

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Barbarian

Its not finish yet, Im just uploading what I've done so far.....

Software:3D Studio Max
Theme: Characters
Artist: Dennis Alba
Rank:0.0
Added:07-Nov-04
Views:2764

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Rocky Planet

Primitive objects with edit mesh modifier was used to create the whole scene. Textures were done and edited in photoshop.

Software:3D Studio Max
Theme: Sci/Fi
Artist: Dennis Alba
Rank:0.0
Added:17-Oct-04
Views:2631

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Wooden Bridge

Trees, branches and land were all editable polys with meshsmooth modifier. water is just a box with noise modifier. Grasses were created using scatter compound object. Textures were created and adjusted using photoshop.

Software:3D Studio Max
Theme: Nature
Artist: Dennis Alba
Rank:5.2
Added:09-Oct-04
Views:2625

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Day Time

Basic 3d objects with edit mesh were used for the entire scene, except for the couch that was model using editable poly. Textures were done and edited inside photoshop. Vray was used for final rendering.

Software:3D Studio Max
Theme: Realism
Artist: Dennis Alba
Rank:0.0
Added:29-Sep-04
Views:2626

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Sports Car

I used polygonal modeling for the major parts like the body and the interior of the car.

Software:3D Studio Max
Theme: Realism
Artist: Dennis Alba
Rank:0.0
Added:12-Sep-04
Views:2668

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A Playful Bear

I used 3dsmax 5.1 with shag-fur for the fur of the bear.

Software:3D Studio Max
Theme: Characters
Artist: Dennis Alba
Rank:0.0
Added:03-Sep-03
Views:2625
   
 
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