| Order By: | Z-A | CLICKS | DATE | RANK
|
| 27 URL's |
[1]
[2]
|
|
|
|
ANYTHING GOOS.
Are your Carrara images just a little too perfect? Anything Goos is a dirt and ageing shader that works with your favorite noise shaders, like Fractal Noise, Turbulence, and Velouté, to highlight features of your mesh. Chip the paint from the edges, and fill the creases with grime using Anything Goos
|
| Added: 26-Sep-2004 |
Clicks: 2206 |
Rating: 1 |
 |
|
|
|
|
ANYTHING GROOVES.
Need a little depth? When a bump map just won't cut it, Anything Grooves provides real geometry from your Carrara shaders. Anything Grooves is displacement mapping for Carrara that works with your existing shaders and can be applied to almost any object with UV coordinates.
|
| Added: 26-Sep-2004 |
Clicks: 2087 |
Rating: 3 |
 |
|
|
|
|
|
|
|
|
ANYTHING GROWS.
Anything Grows adds fur to Carrara. Build a field of flowers, a fuzzy bunny, or hairy beast.
|
| Added: 26-Sep-2004 |
Clicks: 2431 |
Rating: 4 |
 |
|
|
|
|
ArchiTools.
ArchiTools is an advance building modeler designed for 3D artists. Its UI has been especially conceived to make it intuitive, easy to learn and fun to use. Just a few clicks are necessary to create a complete building, and this new modeler being fully procedural, all its elements can be tuned and modified at any time during the construction process. The same spirit that prevailed in the conception of Velouté is still present here: ArchiTools offers many advanced modeling tools, but always in a well integrated and easy to use form.
|
| Added: 26-Sep-2004 |
Clicks: 2207 |
Rating: 18 |
 |
|
|
|
|
Baker.
Baker is a texture baking tool. Using the UV mapping of an object, it can extract flat texture maps from any Carrara shader. Baker can also read ZBrush normal maps.
|
| Added: 26-Sep-2004 |
Clicks: 2143 |
Rating: 19 |
 |
|
|
|
|
|
|
|
|
COGNITO.
Cognito is a mechanical linkages choreographer for Carrara. It provides the ability to coordinate the motion of objects as if they were connected by gears, axels, or pistons, letting you control the motion of entire chains of objects with a single set of keyframes.
|
| Added: 26-Sep-2004 |
Clicks: 2067 |
Rating: 5 |
 |
|
|
|
|
Deeper.
Bump mapping based on normal map is now possible in Carrara thanks to Deeper, a tool that can create and read normal maps. Deeper for Carrara 3 and 4
|
| Added: 26-Sep-2004 |
Clicks: 2053 |
Rating: 20 |
 |
|
|
|
|
GROUND CONTROL.
Ground Control is a digital elevation map importer with support for classic USGS DEMs, VistaPro format DEMs, World Machine 32-bit RAW FP, Terragen TER files, Shuttle Radar Topography Mission HGT files, and BIL files. Ground Control's Smart Weighting generates more accurate meshes than simple grayscale converters. With Ground Control, you can import elevation maps as a Mesh, Anything Grooves, Terrain, or the new Ground Control primitive.
|
| Added: 26-Sep-2004 |
Clicks: 2124 |
Rating: 6 |
 |
|
|
|
|
MetaMesh .
This is object base meta ball plug-in.
|
| Added: 26-Sep-2004 |
Clicks: 2093 |
Rating: 2 |
 |
|
|
|
|
|
|
|
|
Micheal Gochoco Graphic Design.
Assorted free Carrara plugins from Micheal Gochoco from both Wondows and Mac
|
| Added: 26-Sep-2004 |
Clicks: 2289 |
Rating: 26 |
 |
|
|
|
|
MultiMorph.
MultiMorph is a modifier plug-in for CARRARA.
It provides CARRARA the function of maltiple target morphing.
V1.1 has been rewritten so that any deformation of target is usable.
for Carrara 3 & 4.
|
| Added: 26-Sep-2004 |
Clicks: 1997 |
Rating: 17 |
 |
|
|
|
|
NOIR.
Noir is a Post Render Filter that can adjust the colour balance of your rendered image and apply a number of other post render effects. Its trademark effect, Noir, makes images more dramatic by darkening the dark areas and lightening the light areas. When applied to the separate colour channels it also emphasizes the colours.
|
| Added: 26-Sep-2004 |
Clicks: 2057 |
Rating: 7 |
 |
|
|
|
|
Parchment.
Parchment lets you combine an image with your render, producing a composite image. You can apply artistic media textures (such as paper or stone) textures, overlay part of an image onto your render or achieve surreal results with odd combination techniques.
|
| Added: 26-Sep-2004 |
Clicks: 2021 |
Rating: 8 |
 |
|
|
|
|
Potentializer.
Potentializer is a modifier plug-in for CARRARA 3 & 4.
Base object is deformed by the potential vector around the selected source object
|
| Added: 26-Sep-2004 |
Clicks: 1985 |
Rating: 16 |
 |
|
|
|
|
Primivol.
Primivol contains the following volumetric primitives: Fire, Cloud, Smog, Rising Smoke. Through these primitive, Primivol can also render any 3D shader as a volume, and can alter its shape with a set of modifiers and ramp-off functions. Lighting, self-shadow, density, color and many other parameters are accessible through the UI and can be precisely adjusted and animated. Primivol for Carrara 3 and 4
|
| Added: 26-Sep-2004 |
Clicks: 2114 |
Rating: 21 |
 |
|
|
|
|
Project Gemini.
Project Gemini is a collection of tools to assist symmetrical modeling. No more fumbling around with duplicate with symmetry and weld. Gemini mirrors your modeling, welds the two halves together, and even cleans up the stray vertices in the middle saving you time and trouble.
|
| Added: 26-Sep-2004 |
Clicks: 2007 |
Rating: 9 |
 |
|
|
|
|
Replica.
Replica clones objects in arrays or on existing surfaces, and each clone can even have a randomized or controlled position, scaling, orientation or even shading. Replica for Carrara 3 and 4
|
| Added: 26-Sep-2004 |
Clicks: 2035 |
Rating: 22 |
 |
|
|
|
|
SHADER GEL AND STROBE.
Now leverage the power of Carrara's shaders with your lights! ShaderGel lets you use procedural shaders as the gel. It features a number of different mapping options and can even interface with Cognito to drive the mapping parameters. Strobe is a shader mixer that can switch between three different input shaders and black, according to a programmed mixing schedule. It makes cyclically changing shaders much easier and can also be controlled by Cognito
|
| Added: 26-Sep-2004 |
Clicks: 2013 |
Rating: 10 |
 |
|
|
|
|
SHADER OPS.
Shader Ops is a collection of shader operators for Carrara that add functionality to every existing Carrara shader. Apply shaders based on real world coordinates, put an end to the limit of 30 tiles, comment what that formula slider does, and adjust the brightness of any shader. These are just a few of the functions provided by Shader Ops.
|
| Added: 26-Sep-2004 |
Clicks: 2191 |
Rating: 11 |
 |
|
|
|
|
SHADERS PLUS.
Shaders Plus is a collection of lighting models for Carrara. Anisotropic highlights, a GI illumination enabled shadow catcher, and the ability to control which lights affect your shader are just a few of the powerful lighting tools available in Shaders Plus.
|
| Added: 26-Sep-2004 |
Clicks: 2201 |
Rating: 12 |
 |
|
|
|
|
| |
[1]
[2]
|